MessagingDescriptionAttribute 類別

定義

指定屬性或事件的描述。Specifies a description for a property or event.

public ref class MessagingDescriptionAttribute : System::ComponentModel::DescriptionAttribute
[System.AttributeUsage(System.AttributeTargets.All)]
public class MessagingDescriptionAttribute : System.ComponentModel.DescriptionAttribute
type MessagingDescriptionAttribute = class
    inherit DescriptionAttribute
Public Class MessagingDescriptionAttribute
Inherits DescriptionAttribute
繼承
MessagingDescriptionAttribute
屬性

備註

視覺化設計工具可以在參考元件成員時顯示描述, 例如在屬性視窗中。A visual designer can display the description when referencing the component member, such as in a Properties window. Description存取屬性, 以取得或設定與這個屬性相關聯的文字。Access the Description property to get or set the text associated with this attribute.

建構函式

MessagingDescriptionAttribute(String)

使用指定的描述來初始化 MessagingDescriptionAttribute 類別的新執行個體。Initializes a new instance of the MessagingDescriptionAttribute class, using the specified description.

屬性

Description

取得與監視項目相關的描述文字。Gets description text associated with the item monitored.

DescriptionValue

取得或設定儲存為描述的字串。Gets or sets the string stored as the description.

(繼承來源 DescriptionAttribute)
TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,表示指定的物件值是否等於目前的 DescriptionAttributeReturns whether the value of the given object is equal to the current DescriptionAttribute.

(繼承來源 DescriptionAttribute)
GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

(繼承來源 DescriptionAttribute)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

傳回數值,表示此項目是否為預設的 DescriptionAttribute 執行個體。Returns a value indicating whether this is the default DescriptionAttribute instance.

(繼承來源 DescriptionAttribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於

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