AssemblyConfigurationAttribute 類別

定義

指定組件的組建組態,例如零售或偵錯。Specifies the build configuration, such as retail or debug, for an assembly.

public ref class AssemblyConfigurationAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
public sealed class AssemblyConfigurationAttribute : Attribute
public sealed class AssemblyConfigurationAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyConfigurationAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class AssemblyConfigurationAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
type AssemblyConfigurationAttribute = class
    inherit Attribute
type AssemblyConfigurationAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)>]
type AssemblyConfigurationAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type AssemblyConfigurationAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyConfigurationAttribute
Inherits Attribute
繼承
AssemblyConfigurationAttribute
屬性

備註

在 Microsoft Visual Studio 的整合式組建環境中,組建設定資訊通常是由專案的開發環境設定所決定。In integrated build environments such as Microsoft Visual Studio, build configuration information is usually determined by the development environment settings for the project.

建構函式

AssemblyConfigurationAttribute(String)

初始化 AssemblyConfigurationAttribute 類別的新執行個體。Initializes a new instance of the AssemblyConfigurationAttribute class.

屬性

Configuration

取得組件組態資訊。Gets assembly configuration information.

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。When implemented in a derived class, gets a unique identifier for this Attribute.

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。Returns a value that indicates whether this instance is equal to a specified object.

(繼承來源 Attribute)
GetHashCode()

傳回這個執行個體的雜湊碼。Returns the hash code for this instance.

(繼承來源 Attribute)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(繼承來源 Attribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。Maps a set of names to a corresponding set of dispatch identifiers.

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。Retrieves the type information for an object, which can be used to get the type information for an interface.

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。Provides access to properties and methods exposed by an object.

(繼承來源 Attribute)

適用於