Marshal.ReadInt64 方法

定義

從 Unmanaged 記憶體讀取 64 位元帶正負號的整數。 支援讀取未配置的記憶體位置。

多載

ReadInt64(IntPtr)

從 Unmanaged 記憶體讀取 64 位元帶正負號的整數。

ReadInt64(IntPtr, Int32)

從 Unmanaged 記憶體中指定位移處讀取 64 位元帶正負號的整數。

ReadInt64(Object, Int32)
已淘汰.

從 Unmanaged 記憶體中指定位移處讀取 64 位元帶正負號的整數。

ReadInt64(IntPtr)

來源:
Marshal.cs
來源:
Marshal.cs
來源:
Marshal.cs

從 Unmanaged 記憶體讀取 64 位元帶正負號的整數。

public:
 static long ReadInt64(IntPtr ptr);
[System.Security.SecurityCritical]
public static long ReadInt64 (IntPtr ptr);
public static long ReadInt64 (IntPtr ptr);
[<System.Security.SecurityCritical>]
static member ReadInt64 : nativeint -> int64
static member ReadInt64 : nativeint -> int64
Public Shared Function ReadInt64 (ptr As IntPtr) As Long

參數

ptr
IntPtr

nativeint

從 Unmanaged 記憶體中讀取的位址。

傳回

從 Unmanaged 記憶體讀取的 64 位元帶正負號的整數。

屬性

例外狀況

ptr 不是可辨認的格式。

-或-

ptrnull

-或-

ptr 無效。

範例

下列範例示範如何使用 和 WriteInt64 方法來讀取和寫入 Unmanaged 陣列ReadInt64

static void ReadWriteInt64()
{
    // Allocate unmanaged memory. 
    int elementSize = 8;
    IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);

    // Set the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Marshal.WriteInt64(unmanagedArray, i * elementSize, ((Int64)(i + 1)));
    }
    Console.WriteLine("Unmanaged memory written.");

    Console.WriteLine("Reading unmanaged memory:");
    // Print the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Console.WriteLine(Marshal.ReadInt64(unmanagedArray, i * elementSize));
    }

    Marshal.FreeHGlobal(unmanagedArray);

    Console.WriteLine("Done. Press Enter to continue.");
    Console.ReadLine();
}
Sub ReadWriteInt64()
    ' Allocate unmanaged memory. 
    Dim elementSize As Integer = 8
    Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)

    ' Set the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Marshal.WriteInt64(unmanagedArray, i * elementSize, CType(i + 1, Int64))
    Next i
    Console.WriteLine("Unmanaged memory written.")

    Console.WriteLine("Reading unmanaged memory:")
    ' Print the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Console.WriteLine(Marshal.ReadInt64(unmanagedArray, i * elementSize))
    Next i

    Marshal.FreeHGlobal(unmanagedArray)

    Console.WriteLine("Done. Press Enter to continue.")
    Console.ReadLine()
End Sub

下列範例示範如何使用 ReadInt64 方法來讀取 Unmanaged __int64 變數的值。

using namespace System;
using namespace System::Runtime::InteropServices;



void main()
{
    // Create an unmanaged __int64.
    __int64 myVal = 42;

    // Read the value as a managed Int64.
    Int64 ^ myManagedVal = Marshal::ReadInt64((IntPtr) &myVal);

    // Display the value to the console.
    Console::WriteLine(myManagedVal);
}

備註

ReadInt64 具有 0 的隱含位移。 這個方法可讓您直接與 Unmanaged C 樣式 Int64 數位互動,避免在讀取其元素值之前,先) 將 Marshal.Copy 整個 Unmanaged 陣組 (複製整個非受控數位列 (。

支援讀取未配置的記憶體位置。

另請參閱

適用於

ReadInt64(IntPtr, Int32)

來源:
Marshal.cs
來源:
Marshal.cs
來源:
Marshal.cs

從 Unmanaged 記憶體中指定位移處讀取 64 位元帶正負號的整數。

public:
 static long ReadInt64(IntPtr ptr, int ofs);
[System.Security.SecurityCritical]
public static long ReadInt64 (IntPtr ptr, int ofs);
public static long ReadInt64 (IntPtr ptr, int ofs);
[<System.Security.SecurityCritical>]
static member ReadInt64 : nativeint * int -> int64
static member ReadInt64 : nativeint * int -> int64
Public Shared Function ReadInt64 (ptr As IntPtr, ofs As Integer) As Long

參數

ptr
IntPtr

nativeint

從 Unmanaged 記憶體中讀取的基底位址 (Base Address)。

ofs
Int32

額外的位元組位移,會先加入至參數 ptr,然後再進行讀取。

傳回

從 Unmanaged 記憶體中指定位移處讀取的 64 位元帶正負號的整數。

屬性

例外狀況

基底位址 (ptr) 加上位移位元組 (ofs) 會產生 Null 或無效的位址。

範例

下列範例示範如何使用 和 WriteInt64 方法來讀取和寫入 Unmanaged 陣列ReadInt64

static void ReadWriteInt64()
{
    // Allocate unmanaged memory. 
    int elementSize = 8;
    IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);

    // Set the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Marshal.WriteInt64(unmanagedArray, i * elementSize, ((Int64)(i + 1)));
    }
    Console.WriteLine("Unmanaged memory written.");

    Console.WriteLine("Reading unmanaged memory:");
    // Print the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Console.WriteLine(Marshal.ReadInt64(unmanagedArray, i * elementSize));
    }

    Marshal.FreeHGlobal(unmanagedArray);

    Console.WriteLine("Done. Press Enter to continue.");
    Console.ReadLine();
}
Sub ReadWriteInt64()
    ' Allocate unmanaged memory. 
    Dim elementSize As Integer = 8
    Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)

    ' Set the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Marshal.WriteInt64(unmanagedArray, i * elementSize, CType(i + 1, Int64))
    Next i
    Console.WriteLine("Unmanaged memory written.")

    Console.WriteLine("Reading unmanaged memory:")
    ' Print the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Console.WriteLine(Marshal.ReadInt64(unmanagedArray, i * elementSize))
    Next i

    Marshal.FreeHGlobal(unmanagedArray)

    Console.WriteLine("Done. Press Enter to continue.")
    Console.ReadLine()
End Sub

下列範例示範如何使用 ReadInt64 方法來讀取 Unmanaged __int64 變數的值。


using namespace System;
using namespace System::Runtime::InteropServices;



void main()
{
    // Create an unmanaged __int64 pointer.
    __int64 * myVal;
    __int64 tmp = 42;
    // Initialize it to another value.
    myVal = &tmp;

    // Read value as a managed Int64.
    Int64 ^ myManagedVal = Marshal::ReadInt64((IntPtr) myVal, 0);

    // Display the value to the console.
    Console::WriteLine(myManagedVal);
}

備註

ReadInt64 可讓您直接與 Unmanaged 64 位帶正負號的陣列互動,避免在讀取其元素值之前) ,先將 Marshal.Copy 整個 Unmanaged 陣組複製 ( (。

支援讀取未配置的記憶體位置。

另請參閱

適用於

ReadInt64(Object, Int32)

來源:
Marshal.CoreCLR.cs
來源:
Marshal.CoreCLR.cs
來源:
Marshal.CoreCLR.cs

警告

ReadInt64(Object, Int32) may be unavailable in future releases.

從 Unmanaged 記憶體中指定位移處讀取 64 位元帶正負號的整數。

public:
 static long ReadInt64(System::Object ^ ptr, int ofs);
[System.Obsolete("ReadInt64(Object, Int32) may be unavailable in future releases.")]
[System.Security.SecurityCritical]
public static long ReadInt64 (object ptr, int ofs);
[System.Obsolete("ReadInt64(Object, Int32) may be unavailable in future releases.")]
public static long ReadInt64 (object ptr, int ofs);
public static long ReadInt64 (object ptr, int ofs);
[System.Security.SecurityCritical]
public static long ReadInt64 (object ptr, int ofs);
[<System.Obsolete("ReadInt64(Object, Int32) may be unavailable in future releases.")>]
[<System.Security.SecurityCritical>]
static member ReadInt64 : obj * int -> int64
[<System.Obsolete("ReadInt64(Object, Int32) may be unavailable in future releases.")>]
static member ReadInt64 : obj * int -> int64
static member ReadInt64 : obj * int -> int64
[<System.Security.SecurityCritical>]
static member ReadInt64 : obj * int -> int64
Public Shared Function ReadInt64 (ptr As Object, ofs As Integer) As Long

參數

ptr
Object

來源物件之 Unmanaged 記憶體中的基底位址。

ofs
Int32

額外的位元組位移,會先加入至參數 ptr,然後再進行讀取。

傳回

從 Unmanaged 記憶體中指定位移處讀取的 64 位元帶正負號的整數。

屬性

例外狀況

基底位址 (ptr) 加上位移位元組 (ofs) 會產生 Null 或無效的位址。

ptrArrayWithOffset 物件。 這個方法不會接受 ArrayWithOffset 參數。

備註

ReadInt64 可讓您直接與 Unmanaged 64 位帶正負號的陣列互動,避免在讀取其元素值之前) ,先將 Marshal.Copy 整個 Unmanaged 陣組複製 ( (。

支援讀取未配置的記憶體位置。

另請參閱

適用於