InputScopeName 類別

定義

定義文字輸入模式的名稱。Defines a name for text input patterns.

public ref class InputScopeName : System::Windows::Markup::IAddChild
[System.ComponentModel.TypeConverter("System.Windows.Input.InputScopeNameConverter, PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")]
[System.Windows.Markup.ContentProperty("NameValue")]
[System.ComponentModel.TypeConverter("System.Windows.Input.InputScopeNameConverter, PresentationCore, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")]
public class InputScopeName : System.Windows.Markup.IAddChild
type InputScopeName = class
    interface IAddChild
Public Class InputScopeName
Implements IAddChild
繼承
InputScopeName
屬性
實作

備註

這個類別所定義的名稱是由 InputScopePhrase 類別使用。The names defined by this class are used by the InputScopePhrase class.

建構函式

InputScopeName()

初始化 InputScopeName 類別的新執行個體。Initializes a new instance of the InputScopeName class.

InputScopeName(InputScopeNameValue)

使用指定的 InputScopeName 初始化 NameValue 類別的新執行個體。Initializes a new instance of the InputScopeName class with the specified NameValue.

屬性

NameValue

取得或設定輸入範圍名稱值,這個值可修改替代輸入方法中輸入的轉譯方式。Gets or sets the input scope name value which modifies how input from alternative input methods is interpreted.

方法

AddChild(Object)

將子物件加入至這個 InputScopeNameAdds a child object to this InputScopeName.

AddText(String)

將文字字串當做這個 InputScopeName 的子系加入。Adds a text string as a child of this InputScopeName.

Equals(Object)

判斷指定的物件是否等於目前的物件。Determines whether the specified object is equal to the current object.

(繼承來源 Object)
GetHashCode()

做為預設雜湊函式。Serves as the default hash function.

(繼承來源 Object)
GetType()

取得目前執行個體的 TypeGets the Type of the current instance.

(繼承來源 Object)
MemberwiseClone()

建立目前 Object 的淺層複製。Creates a shallow copy of the current Object.

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。Returns a string that represents the current object.

(繼承來源 Object)

適用於

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