Storyboard.Begin 方法

定義

啟始與這個 Storyboard 相關聯的一組動畫。

多載

Begin(FrameworkElement, FrameworkTemplate, HandoffBehavior, Boolean)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

Begin(FrameworkElement, HandoffBehavior, Boolean)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

Begin(FrameworkElement, FrameworkTemplate, HandoffBehavior)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

Begin(FrameworkElement, FrameworkTemplate, Boolean)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

Begin(FrameworkContentElement, HandoffBehavior, Boolean)

使用指定的 Storyboard,將與這個 HandoffBehavior 相關聯的動畫套用至目標並加以初始化。

Begin(FrameworkElement, FrameworkTemplate)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

Begin(FrameworkElement, HandoffBehavior)

使用指定的 Storyboard,將與這個 HandoffBehavior 相關聯的動畫套用至目標並加以初始化。

Begin(FrameworkContentElement, HandoffBehavior)

使用指定的 Storyboard,將與這個 HandoffBehavior 相關聯的動畫套用至目標並加以初始化。

Begin(FrameworkContentElement, Boolean)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

Begin(FrameworkElement)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

Begin(FrameworkContentElement)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

Begin()

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

Begin(FrameworkElement, Boolean)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

備註

可控制的分鏡腳本可以暫停、繼續、搜尋、停止及移除。 若要在程式碼中控制分鏡腳本,您必須使用分鏡腳本方法的適當 Begin 多載,並指定 true 使其可控制。 如需範例,請參閱 如何:在腳本啟動時控制分鏡腳本

Begin(FrameworkElement, FrameworkTemplate, HandoffBehavior, Boolean)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, System::Windows::FrameworkTemplate ^ frameworkTemplate, System::Windows::Media::Animation::HandoffBehavior handoffBehavior, bool isControllable);
public void Begin (System.Windows.FrameworkElement containingObject, System.Windows.FrameworkTemplate frameworkTemplate, System.Windows.Media.Animation.HandoffBehavior handoffBehavior, bool isControllable);
member this.Begin : System.Windows.FrameworkElement * System.Windows.FrameworkTemplate * System.Windows.Media.Animation.HandoffBehavior * bool -> unit
Public Sub Begin (containingObject As FrameworkElement, frameworkTemplate As FrameworkTemplate, handoffBehavior As HandoffBehavior, isControllable As Boolean)

參數

containingObject
FrameworkElement

已套用所指定 frameworkTemplate 的物件。 不具有 TargetName 的動畫才會套用至 containingObject

frameworkTemplate
FrameworkTemplate

要顯示動畫的範本。

handoffBehavior
HandoffBehavior

新動畫的行為應用來與任何目前的動畫進行互動。

isControllable
Boolean

如果腳本應該要以互動方式控制,則為 true;否則為 false

備註

若要以互動方式控制此分鏡腳本,您必須在呼叫您用來開始分鏡腳本的互動式方法時,指定相同的 containingObject

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

使用 Compose HandoffBehavior

當您使用 HandoffBehaviorCompose 將 、 AnimationTimelineAnimationClock 套用 Storyboard 至屬性時,先前與該屬性相關聯的任何 Clock 物件都會繼續取用系統資源;計時系統不會自動移除這些時鐘。

若要避免使用 套用 Compose 大量時鐘時的效能問題,您應該在動畫屬性完成之後,從動畫屬性中移除撰寫時鐘。 有幾個方式可移除時鐘。

這主要是在存留期較長的物件才會發生的動畫問題。 當物件被垃圾收集時,其時鐘也會中斷連線並垃圾收集。

如需時鐘物件的詳細資訊,請參閱 動畫和計時系統概觀

適用於

Begin(FrameworkElement, HandoffBehavior, Boolean)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, System::Windows::Media::Animation::HandoffBehavior handoffBehavior, bool isControllable);
public void Begin (System.Windows.FrameworkElement containingObject, System.Windows.Media.Animation.HandoffBehavior handoffBehavior, bool isControllable);
member this.Begin : System.Windows.FrameworkElement * System.Windows.Media.Animation.HandoffBehavior * bool -> unit
Public Sub Begin (containingObject As FrameworkElement, handoffBehavior As HandoffBehavior, isControllable As Boolean)

參數

containingObject
FrameworkElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 沒有指定之 TargetName 的動畫會套用至 containingObject

handoffBehavior
HandoffBehavior

新動畫的行為應用來與任何目前的動畫進行互動。

isControllable
Boolean

宣告在動畫啟動後,是否可以控制 (暫停) 該動畫。

範例

下列範例示範如何建立可控制的分鏡腳本。

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media;
using System.Windows.Media.Animation;

namespace SDKSample
{

    public class ControllableStoryboardExample : Page
    {
        private Storyboard myStoryboard;

        public ControllableStoryboardExample()
        {

            // Create a name scope for the page.

            NameScope.SetNameScope(this, new NameScope()); 
 
            this.WindowTitle = "Controllable Storyboard Example";
            StackPanel myStackPanel = new StackPanel();
            myStackPanel.Margin = new Thickness(10);

            // Create a rectangle.
            Rectangle myRectangle = new Rectangle();
            myRectangle.Name = "myRectangle";

            // Assign the rectangle a name by 
            // registering it with the page, so that
            // it can be targeted by storyboard
            // animations.
            this.RegisterName(myRectangle.Name, myRectangle);
            myRectangle.Width = 100;
            myRectangle.Height = 100;
            myRectangle.Fill = Brushes.Blue;
            myStackPanel.Children.Add(myRectangle);

            //
            // Create an animation and a storyboard to animate the
            // rectangle.
            //
            DoubleAnimation myDoubleAnimation = new DoubleAnimation();
            myDoubleAnimation.From = 1.0;
            myDoubleAnimation.To = 0.0;
            myDoubleAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(5000));
            myDoubleAnimation.AutoReverse = true;

            // Create the storyboard.
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(myDoubleAnimation);
            Storyboard.SetTargetName(myDoubleAnimation, myRectangle.Name);
            Storyboard.SetTargetProperty(myDoubleAnimation, new PropertyPath(Rectangle.OpacityProperty));

            //
            // Create some buttons to control the storyboard
            // and a panel to contain them.
            //
            StackPanel buttonPanel = new StackPanel();
            buttonPanel.Orientation = Orientation.Horizontal;
            Button beginButton = new Button();
            beginButton.Content = "Begin";
            beginButton.Click += new RoutedEventHandler(beginButton_Clicked);
            buttonPanel.Children.Add(beginButton);
            Button pauseButton = new Button();
            pauseButton.Content = "Pause";
            pauseButton.Click += new RoutedEventHandler(pauseButton_Clicked);
            buttonPanel.Children.Add(pauseButton);
            Button resumeButton = new Button();
            resumeButton.Content = "Resume";
            resumeButton.Click += new RoutedEventHandler(resumeButton_Clicked);
            buttonPanel.Children.Add(resumeButton);
            Button skipToFillButton = new Button();
            skipToFillButton.Content = "Skip to Fill";
            skipToFillButton.Click += new RoutedEventHandler(skipToFillButton_Clicked);
            buttonPanel.Children.Add(skipToFillButton);
            Button setSpeedRatioButton = new Button();
            setSpeedRatioButton.Content = "Triple Speed";
            setSpeedRatioButton.Click += new RoutedEventHandler(setSpeedRatioButton_Clicked);
            buttonPanel.Children.Add(setSpeedRatioButton);
            Button stopButton = new Button();
            stopButton.Content = "Stop";
            stopButton.Click += new RoutedEventHandler(stopButton_Clicked);
            buttonPanel.Children.Add(stopButton);
            myStackPanel.Children.Add(buttonPanel);
            this.Content = myStackPanel;        
        }

        // Begins the storyboard.
        private void beginButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Specifying "true" as the second Begin parameter
            // makes this storyboard controllable.
            myStoryboard.Begin(this, true);
        }

        // Pauses the storyboard.
        private void pauseButton_Clicked(object sender, RoutedEventArgs args)
        {
            myStoryboard.Pause(this);
        }

        // Resumes the storyboard.
        private void resumeButton_Clicked(object sender, RoutedEventArgs args)
        {
            myStoryboard.Resume(this);
        }

        // Advances the storyboard to its fill period.
        private void skipToFillButton_Clicked(object sender, RoutedEventArgs args)
        {
            myStoryboard.SkipToFill(this);
        }

        // Updates the storyboard's speed.
        private void setSpeedRatioButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Makes the storyboard progress three times as fast as normal.
            myStoryboard.SetSpeedRatio(this, 3);
        }

        // Stops the storyboard.
        private void stopButton_Clicked(object sender, RoutedEventArgs args)
        {
            myStoryboard.Stop(this);
        }         
    }
}

Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Shapes
Imports System.Windows.Media
Imports System.Windows.Media.Animation

Namespace SDKSample

    Public Class ControllableStoryboardExample
        Inherits Page
        Private myStoryboard As Storyboard

        Public Sub New()

            ' Create a name scope for the page.

            NameScope.SetNameScope(Me, New NameScope())

            Me.WindowTitle = "Controllable Storyboard Example"
            Dim myStackPanel As New StackPanel()
            myStackPanel.Margin = New Thickness(10)

            ' Create a rectangle.
            Dim myRectangle As New Rectangle()
            myRectangle.Name = "myRectangle"

            ' Assign the rectangle a name by 
            ' registering it with the page, so that
            ' it can be targeted by storyboard
            ' animations.
            Me.RegisterName(myRectangle.Name, myRectangle)
            myRectangle.Width = 100
            myRectangle.Height = 100
            myRectangle.Fill = Brushes.Blue
            myStackPanel.Children.Add(myRectangle)

            '
            ' Create an animation and a storyboard to animate the
            ' rectangle.
            '
            Dim myDoubleAnimation As New DoubleAnimation()
            myDoubleAnimation.From = 1.0
            myDoubleAnimation.To = 0.0
            myDoubleAnimation.Duration = New Duration(TimeSpan.FromMilliseconds(5000))
            myDoubleAnimation.AutoReverse = True

            ' Create the storyboard.
            myStoryboard = New Storyboard()
            myStoryboard.Children.Add(myDoubleAnimation)
            Storyboard.SetTargetName(myDoubleAnimation, myRectangle.Name)
            Storyboard.SetTargetProperty(myDoubleAnimation, New PropertyPath(Rectangle.OpacityProperty))

            '
            ' Create some buttons to control the storyboard
            ' and a panel to contain them.
            '
            Dim buttonPanel As New StackPanel()
            buttonPanel.Orientation = Orientation.Horizontal
            Dim beginButton As New Button()
            beginButton.Content = "Begin"
            AddHandler beginButton.Click, AddressOf beginButton_Clicked
            buttonPanel.Children.Add(beginButton)
            Dim pauseButton As New Button()
            pauseButton.Content = "Pause"
            AddHandler pauseButton.Click, AddressOf pauseButton_Clicked
            buttonPanel.Children.Add(pauseButton)
            Dim resumeButton As New Button()
            resumeButton.Content = "Resume"
            AddHandler resumeButton.Click, AddressOf resumeButton_Clicked
            buttonPanel.Children.Add(resumeButton)
            Dim skipToFillButton As New Button()
            skipToFillButton.Content = "Skip to Fill"
            AddHandler skipToFillButton.Click, AddressOf skipToFillButton_Clicked
            buttonPanel.Children.Add(skipToFillButton)
            Dim setSpeedRatioButton As New Button()
            setSpeedRatioButton.Content = "Triple Speed"
            AddHandler setSpeedRatioButton.Click, AddressOf setSpeedRatioButton_Clicked
            buttonPanel.Children.Add(setSpeedRatioButton)
            Dim stopButton As New Button()
            stopButton.Content = "Stop"
            AddHandler stopButton.Click, AddressOf stopButton_Clicked
            buttonPanel.Children.Add(stopButton)
            myStackPanel.Children.Add(buttonPanel)
            Me.Content = myStackPanel


        End Sub

        ' Begins the storyboard.
        Private Sub beginButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            ' Specifying "true" as the second Begin parameter
            ' makes this storyboard controllable.
            myStoryboard.Begin(Me, True)

        End Sub

        ' Pauses the storyboard.
        Private Sub pauseButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            myStoryboard.Pause(Me)

        End Sub

        ' Resumes the storyboard.
        Private Sub resumeButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            myStoryboard.Resume(Me)

        End Sub

        ' Advances the storyboard to its fill period.
        Private Sub skipToFillButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            myStoryboard.SkipToFill(Me)

        End Sub

        ' Updates the storyboard's speed.
        Private Sub setSpeedRatioButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            ' Makes the storyboard progress three times as fast as normal.
            myStoryboard.SetSpeedRatio(Me, 3)

        End Sub

        ' Stops the storyboard.
        Private Sub stopButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            myStoryboard.Stop(Me)

        End Sub

    End Class

End Namespace

下一個範例會使用 SnapshotAndReplaceHandoffBehavior 在使用者按一下滑鼠左鍵時產生動畫效果,以及 ComposeHandoffBehavior 使用者按一下滑鼠右鍵時的 。

/*

   This sample animates the position of an ellipse when 
   the user clicks within the main border. If the user
   left-clicks, the SnapshotAndReplace HandoffBehavior
   is used when applying the animations. If the user
   right-clicks, the Compose HandoffBehavior is used
   instead.

*/

using System;
using System.Windows;
using System.Windows.Navigation;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls;
using System.Windows.Input;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{

    // Create the demonstration.
    public class FrameworkElementStoryboardHandoffBehaviorExample : Page {

        private Border containerBorder;
        private Ellipse interactiveEllipse;
        private Storyboard theStoryboard;
        private DoubleAnimation xAnimation;
        private DoubleAnimation yAnimation;
        
        public FrameworkElementStoryboardHandoffBehaviorExample()
        {
        
            WindowTitle = "Interactive Animation Example";
            
            // Create a name scope for the page.
            NameScope.SetNameScope(this, new NameScope());  
            
            DockPanel myPanel = new DockPanel();
            myPanel.Margin = new Thickness(20.0);            
    
            containerBorder = new Border();
            containerBorder.Background = Brushes.White;
            containerBorder.BorderBrush = Brushes.Black;
            containerBorder.BorderThickness = new Thickness(2.0); 
            containerBorder.VerticalAlignment = VerticalAlignment.Stretch;
            
            interactiveEllipse = new Ellipse();
            interactiveEllipse.Fill = Brushes.Lime;
            interactiveEllipse.Stroke = Brushes.Black;
            interactiveEllipse.StrokeThickness = 2.0;
            interactiveEllipse.Width = 25;
            interactiveEllipse.Height = 25;
            interactiveEllipse.HorizontalAlignment = HorizontalAlignment.Left;
            interactiveEllipse.VerticalAlignment = VerticalAlignment.Top;

            TranslateTransform interactiveTranslateTransform = new TranslateTransform();       
            this.RegisterName("InteractiveTranslateTransform", interactiveTranslateTransform);
            
            interactiveEllipse.RenderTransform = 
                interactiveTranslateTransform;
                
            xAnimation = new DoubleAnimation();
            xAnimation.Duration = TimeSpan.FromSeconds(4);
            yAnimation = xAnimation.Clone();
            Storyboard.SetTargetName(xAnimation, "InteractiveTranslateTransform");
            Storyboard.SetTargetProperty(xAnimation, new PropertyPath(TranslateTransform.XProperty));
            Storyboard.SetTargetName(yAnimation, "InteractiveTranslateTransform");
            Storyboard.SetTargetProperty(yAnimation, new PropertyPath(TranslateTransform.YProperty));            
            
            theStoryboard = new Storyboard();
            theStoryboard.Children.Add(xAnimation);
            theStoryboard.Children.Add(yAnimation);

            containerBorder.MouseLeftButtonDown += 
                new MouseButtonEventHandler(border_mouseLeftButtonDown);
            containerBorder.MouseRightButtonDown += 
                new MouseButtonEventHandler(border_mouseRightButtonDown);                
            
            containerBorder.Child = interactiveEllipse;
            myPanel.Children.Add(containerBorder);
            this.Content = myPanel;
        }

        // When the user left-clicks, use the 
        // SnapshotAndReplace HandoffBehavior when applying the animation.        
        private void border_mouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            Point clickPoint = Mouse.GetPosition(containerBorder);
            
            // Set the target point so the center of the ellipse
            // ends up at the clicked point.
            Point targetPoint = new Point();
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2;
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2;  
            
            // Animate to the target point.
            xAnimation.To = targetPoint.X;
            yAnimation.To = targetPoint.Y;
            theStoryboard.Begin(this, HandoffBehavior.SnapshotAndReplace);

            // Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Lime;
        }
        
        // When the user right-clicks, use the 
        // Compose HandoffBehavior when applying the animation.
        private void border_mouseRightButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            // Find the point where the use clicked.
            Point clickPoint = Mouse.GetPosition(containerBorder);
            
            // Set the target point so the center of the ellipse
            // ends up at the clicked point.
            Point targetPoint = new Point();
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2;
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2;
 
            // Animate to the target point.
            xAnimation.To = targetPoint.X;
            yAnimation.To = targetPoint.Y;
            theStoryboard.Begin(this, HandoffBehavior.Compose);
                
            // Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Orange;
        }
    }
}
'
'
'   This sample animates the position of an ellipse when 
'   the user clicks within the main border. If the user
'   left-clicks, the SnapshotAndReplace HandoffBehavior
'   is used when applying the animations. If the user
'   right-clicks, the Compose HandoffBehavior is used
'   instead.
'
'


Imports System.Windows
Imports System.Windows.Navigation
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes
Imports System.Windows.Controls
Imports System.Windows.Input

Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards

    ' Create the demonstration.
    Public Class FrameworkElementStoryboardHandoffBehaviorExample
        Inherits Page


        Private containerBorder As Border
        Private interactiveEllipse As Ellipse
        Private theStoryboard As Storyboard
        Private xAnimation As DoubleAnimation
        Private yAnimation As DoubleAnimation

        Public Sub New()

            WindowTitle = "Interactive Animation Example"

            ' Create a name scope for the page.
            NameScope.SetNameScope(Me, New NameScope())

            Dim myPanel As New DockPanel()
            myPanel.Margin = New Thickness(20.0)

            containerBorder = New Border()
            containerBorder.Background = Brushes.White
            containerBorder.BorderBrush = Brushes.Black
            containerBorder.BorderThickness = New Thickness(2.0)
            containerBorder.VerticalAlignment = VerticalAlignment.Stretch

            interactiveEllipse = New Ellipse()
            With interactiveEllipse
                .Fill = Brushes.Lime
                .Stroke = Brushes.Black
                .StrokeThickness = 2.0
                .Width = 25
                .Height = 25
                .HorizontalAlignment = HorizontalAlignment.Left
                .VerticalAlignment = VerticalAlignment.Top
            End With

            Dim interactiveTranslateTransform As New TranslateTransform()
            Me.RegisterName("InteractiveTranslateTransform", interactiveTranslateTransform)

            interactiveEllipse.RenderTransform = interactiveTranslateTransform

            xAnimation = New DoubleAnimation()
            xAnimation.Duration = TimeSpan.FromSeconds(4)
            yAnimation = xAnimation.Clone()
            Storyboard.SetTargetName(xAnimation, "InteractiveTranslateTransform")
            Storyboard.SetTargetProperty(xAnimation, New PropertyPath(TranslateTransform.XProperty))
            Storyboard.SetTargetName(yAnimation, "InteractiveTranslateTransform")
            Storyboard.SetTargetProperty(yAnimation, New PropertyPath(TranslateTransform.YProperty))

            theStoryboard = New Storyboard()
            theStoryboard.Children.Add(xAnimation)
            theStoryboard.Children.Add(yAnimation)


            AddHandler containerBorder.MouseLeftButtonDown, AddressOf border_mouseLeftButtonDown
            AddHandler containerBorder.MouseRightButtonDown, AddressOf border_mouseRightButtonDown

            containerBorder.Child = interactiveEllipse
            myPanel.Children.Add(containerBorder)
            Me.Content = myPanel
        End Sub


        ' When the user left-clicks, use the 
        ' SnapshotAndReplace HandoffBehavior when applying the animation.        
        Private Sub border_mouseLeftButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)

            Dim clickPoint As Point = Mouse.GetPosition(containerBorder)

            ' Set the target point so the center of the ellipse
            ' ends up at the clicked point.
            Dim targetPoint As New Point()
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2

            ' Animate to the target point.
            xAnimation.To = targetPoint.X
            yAnimation.To = targetPoint.Y
            theStoryboard.Begin(Me, HandoffBehavior.SnapshotAndReplace)


            ' Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Lime

        End Sub

        ' When the user right-clicks, use the 
        ' Compose HandoffBehavior when applying the animation.
        Private Sub border_mouseRightButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)

            ' Find the point where the use clicked.
            Dim clickPoint As Point = Mouse.GetPosition(containerBorder)

            ' Set the target point so the center of the ellipse
            ' ends up at the clicked point.
            Dim targetPoint As New Point()
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2

            ' Animate to the target point.
            xAnimation.To = targetPoint.X
            yAnimation.To = targetPoint.Y
            theStoryboard.Begin(Me, HandoffBehavior.Compose)

            ' Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Orange


        End Sub

    End Class

End Namespace

備註

若要以互動方式控制此分鏡腳本,您必須在呼叫您用來開始分鏡腳本的互動式方法時使用相同的 containingObject 參數

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

使用 Compose HandoffBehavior

當您使用 HandoffBehaviorCompose 將 、 AnimationTimelineAnimationClock 套用 Storyboard 至屬性時,先前與該屬性相關聯的任何 Clock 物件都會繼續取用系統資源;計時系統不會自動移除這些時鐘。

若要避免使用 套用 Compose 大量時鐘時的效能問題,您應該在動畫屬性完成之後,從動畫屬性中移除撰寫時鐘。 有幾個方式可移除時鐘。

這主要是在存留期較長的物件才會發生的動畫問題。 當物件被垃圾收集時,其時鐘也會中斷連線並垃圾收集。

如需時鐘物件的詳細資訊,請參閱 動畫和計時系統概觀

適用於

Begin(FrameworkElement, FrameworkTemplate, HandoffBehavior)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, System::Windows::FrameworkTemplate ^ frameworkTemplate, System::Windows::Media::Animation::HandoffBehavior handoffBehavior);
public void Begin (System.Windows.FrameworkElement containingObject, System.Windows.FrameworkTemplate frameworkTemplate, System.Windows.Media.Animation.HandoffBehavior handoffBehavior);
member this.Begin : System.Windows.FrameworkElement * System.Windows.FrameworkTemplate * System.Windows.Media.Animation.HandoffBehavior -> unit
Public Sub Begin (containingObject As FrameworkElement, frameworkTemplate As FrameworkTemplate, handoffBehavior As HandoffBehavior)

參數

containingObject
FrameworkElement

已套用所指定 frameworkTemplate 的物件。 不具有 TargetName 的動畫才會套用至 containingObject

frameworkTemplate
FrameworkTemplate

要顯示動畫的範本。

handoffBehavior
HandoffBehavior

新動畫的行為應用來與任何目前的動畫進行互動。

備註

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

使用 Compose HandoffBehavior

當您使用 HandoffBehaviorCompose 將 、 AnimationTimelineAnimationClock 套用 Storyboard 至屬性時,先前與該屬性相關聯的任何 Clock 物件都會繼續取用系統資源;計時系統不會自動移除這些時鐘。

若要避免使用 套用 Compose 大量時鐘時的效能問題,您應該在動畫屬性完成之後,從動畫屬性中移除撰寫時鐘。 有幾個方式可移除時鐘。

這主要是在存留期較長的物件才會發生的動畫問題。 當物件被垃圾收集時,其時鐘也會中斷連線並垃圾收集。

如需時鐘物件的詳細資訊,請參閱 動畫和計時系統概觀

適用於

Begin(FrameworkElement, FrameworkTemplate, Boolean)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, System::Windows::FrameworkTemplate ^ frameworkTemplate, bool isControllable);
public void Begin (System.Windows.FrameworkElement containingObject, System.Windows.FrameworkTemplate frameworkTemplate, bool isControllable);
member this.Begin : System.Windows.FrameworkElement * System.Windows.FrameworkTemplate * bool -> unit
Public Sub Begin (containingObject As FrameworkElement, frameworkTemplate As FrameworkTemplate, isControllable As Boolean)

參數

containingObject
FrameworkElement

已套用所指定 frameworkTemplate 的物件。 不具有 TargetName 的動畫才會套用至 containingObject

frameworkTemplate
FrameworkTemplate

要顯示動畫的範本。

isControllable
Boolean

如果腳本應該要以互動方式控制,則為 true;否則為 false

備註

如果目標屬性已經以動畫顯示,則會使用 SnapshotAndReplace 遞交行為來取代它們。

若要以互動方式控制此分鏡腳本,您必須在呼叫您用來開始分鏡腳本的互動式方法時,指定相同的 containingObject

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

適用於

Begin(FrameworkContentElement, HandoffBehavior, Boolean)

使用指定的 Storyboard,將與這個 HandoffBehavior 相關聯的動畫套用至目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkContentElement ^ containingObject, System::Windows::Media::Animation::HandoffBehavior handoffBehavior, bool isControllable);
public void Begin (System.Windows.FrameworkContentElement containingObject, System.Windows.Media.Animation.HandoffBehavior handoffBehavior, bool isControllable);
member this.Begin : System.Windows.FrameworkContentElement * System.Windows.Media.Animation.HandoffBehavior * bool -> unit
Public Sub Begin (containingObject As FrameworkContentElement, handoffBehavior As HandoffBehavior, isControllable As Boolean)

參數

containingObject
FrameworkContentElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 沒有指定之 TargetName 的動畫會套用至 containingObject

handoffBehavior
HandoffBehavior

新動畫的行為應用來與任何目前的動畫進行互動。

isControllable
Boolean

宣告在動畫啟動後,是否可以控制 (暫停) 該動畫。

範例

下列範例使用可控制的分鏡腳本來建立 TextEffect 動畫。 TextEffect包含在 FrameworkContentElement 的名稱範圍內。

/*
    This example shows how to control
    a storyboard after it has started.

*/

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Documents;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
    public class FrameworkContentElementControlStoryboardExample : FlowDocument
    {
    
        private Storyboard myStoryboard;
        
        public FrameworkContentElementControlStoryboardExample()
        {
        
            // Create a name scope for the document.
            NameScope.SetNameScope(this, new NameScope());        
            this.Background = Brushes.White;
            
            // Create a run of text.
            Run theText = new Run( 
                "Lorem ipsum dolor sit amet, consectetuer adipiscing elit." + 
                "Ut non lacus. Nullam a ligula id leo adipiscing ornare." +
                " Duis mattis. ");   
                
            // Create a TextEffect
            TextEffect animatedSpecialEffect = new TextEffect();
            animatedSpecialEffect.Foreground = Brushes.OrangeRed;
            animatedSpecialEffect.PositionStart = 0;
            animatedSpecialEffect.PositionCount = 0;
            
            // Assign the TextEffect a name by 
            // registering it with the page, so that
            // it can be targeted by storyboard
            // animations            
            this.RegisterName("animatedSpecialEffect", animatedSpecialEffect);  
            
            // Apply the text effect to the run.
            theText.TextEffects = new TextEffectCollection();
            theText.TextEffects.Add(animatedSpecialEffect);
            
            // Create a paragraph to contain the run.
            Paragraph animatedParagraph = new Paragraph(theText);
            animatedParagraph.Background = Brushes.LightGray;
            animatedParagraph.Padding = new Thickness(20);
   
            this.Blocks.Add(animatedParagraph);            
            BlockUIContainer controlsContainer = new BlockUIContainer();                
            
            //
            // Create an animation and a storyboard to animate the
            // text effect.
            //
            Int32Animation countAnimation = 
                new Int32Animation(0, 127, TimeSpan.FromSeconds(10)); 
            Storyboard.SetTargetName(countAnimation, "animatedSpecialEffect");
            Storyboard.SetTargetProperty(countAnimation, 
                new PropertyPath(TextEffect.PositionCountProperty));
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(countAnimation);
            
            //
            // Create some buttons to control the storyboard
            // and a panel to contain them.
            //
            StackPanel buttonPanel = new StackPanel();
            buttonPanel.Orientation = Orientation.Vertical;
            Button beginButton = new Button();
            beginButton.Content = "Begin";
            beginButton.Click += new RoutedEventHandler(beginButton_Clicked);            
            buttonPanel.Children.Add(beginButton);
            Button pauseButton = new Button();
            pauseButton.Content = "Pause";
            pauseButton.Click +=new RoutedEventHandler(pauseButton_Clicked);
            buttonPanel.Children.Add(pauseButton);
            Button resumeButton = new Button();
            resumeButton.Content = "Resume";
            resumeButton.Click +=new RoutedEventHandler(resumeButton_Clicked);
            buttonPanel.Children.Add(resumeButton);
            Button skipToFillButton = new Button();
            skipToFillButton.Content = "Skip to Fill";
            skipToFillButton.Click +=new RoutedEventHandler(skipToFillButton_Clicked);
            buttonPanel.Children.Add(skipToFillButton);
            Button setSpeedRatioButton = new Button();
            setSpeedRatioButton.Content = "Triple Speed";
            setSpeedRatioButton.Click +=new RoutedEventHandler(setSpeedRatioButton_Clicked);
            buttonPanel.Children.Add(setSpeedRatioButton);
            Button stopButton = new Button();
            stopButton.Content = "Stop";
            stopButton.Click +=new RoutedEventHandler(stopButton_Clicked);
            buttonPanel.Children.Add(stopButton);
            Button removeButton = new Button();
            removeButton.Content = "Remove";
            removeButton.Click +=new RoutedEventHandler(removeButton_Clicked);
            buttonPanel.Children.Add(removeButton); 
   
            controlsContainer.Child = buttonPanel; 
            this.Blocks.Add(controlsContainer);
        }
        
        // Begins the storyboard.
        private void beginButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Specifying "true" as the second Begin parameter
            // makes this storyboard controllable.
            myStoryboard.Begin(this, true);          
        }
        
        // Pauses the storyboard.
        private void pauseButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Pause(this);          
        }
        
        // Resumes the storyboard.
        private void resumeButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Resume(this);          
        }     
        
        // Advances the storyboard to its fill period.
        private void skipToFillButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.SkipToFill(this);          
        } 
        
        // Updates the storyboard's speed.
        private void setSpeedRatioButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Makes the storyboard progress three times as fast as normal.
            myStoryboard.SetSpeedRatio(this, 3);          
        }           
        
        // Stops the storyboard.
        private void stopButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Stop(this);          
        }     
        
        // Removes the storyboard.
        private void removeButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Remove(this);          
        }           
    }
}
'
'    This example shows how to control
'    a storyboard after it has started.
'
'


Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Documents


Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
    Public Class FrameworkContentElementControlStoryboardExample
        Inherits FlowDocument

        Private myStoryboard As Storyboard

        Public Sub New()

            ' Create a name scope for the document.
            NameScope.SetNameScope(Me, New NameScope())
            Me.Background = Brushes.White

            ' Create a run of text.
            Dim theText As New Run("Lorem ipsum dolor sit amet, consectetuer adipiscing elit." & "Ut non lacus. Nullam a ligula id leo adipiscing ornare." & " Duis mattis. ")

            ' Create a TextEffect
            Dim animatedSpecialEffect As New TextEffect()
            animatedSpecialEffect.Foreground = Brushes.OrangeRed
            animatedSpecialEffect.PositionStart = 0
            animatedSpecialEffect.PositionCount = 0

            ' Assign the TextEffect a name by 
            ' registering it with the page, so that
            ' it can be targeted by storyboard
            ' animations            
            Me.RegisterName("animatedSpecialEffect", animatedSpecialEffect)

            ' Apply the text effect to the run.
            theText.TextEffects = New TextEffectCollection()
            theText.TextEffects.Add(animatedSpecialEffect)

            ' Create a paragraph to contain the run.
            Dim animatedParagraph As New Paragraph(theText)
            animatedParagraph.Background = Brushes.LightGray
            animatedParagraph.Padding = New Thickness(20)

            Me.Blocks.Add(animatedParagraph)
            Dim controlsContainer As New BlockUIContainer()

            '
            ' Create an animation and a storyboard to animate the
            ' text effect.
            '
            Dim countAnimation As New Int32Animation(0, 127, TimeSpan.FromSeconds(10))
            Storyboard.SetTargetName(countAnimation, "animatedSpecialEffect")
            Storyboard.SetTargetProperty(countAnimation, New PropertyPath(TextEffect.PositionCountProperty))
            myStoryboard = New Storyboard()
            myStoryboard.Children.Add(countAnimation)

            '
            ' Create some buttons to control the storyboard
            ' and a panel to contain them.
            '
            Dim buttonPanel As New StackPanel()
            buttonPanel.Orientation = Orientation.Vertical
            Dim beginButton As New Button()
            beginButton.Content = "Begin"
            AddHandler beginButton.Click, AddressOf beginButton_Clicked
            buttonPanel.Children.Add(beginButton)
            Dim pauseButton As New Button()
            pauseButton.Content = "Pause"
            AddHandler pauseButton.Click, AddressOf pauseButton_Clicked
            buttonPanel.Children.Add(pauseButton)
            Dim resumeButton As New Button()
            resumeButton.Content = "Resume"
            AddHandler resumeButton.Click, AddressOf resumeButton_Clicked
            buttonPanel.Children.Add(resumeButton)
            Dim skipToFillButton As New Button()
            skipToFillButton.Content = "Skip to Fill"
            AddHandler skipToFillButton.Click, AddressOf skipToFillButton_Clicked
            buttonPanel.Children.Add(skipToFillButton)
            Dim setSpeedRatioButton As New Button()
            setSpeedRatioButton.Content = "Triple Speed"
            AddHandler setSpeedRatioButton.Click, AddressOf setSpeedRatioButton_Clicked
            buttonPanel.Children.Add(setSpeedRatioButton)
            Dim stopButton As New Button()
            stopButton.Content = "Stop"
            AddHandler stopButton.Click, AddressOf stopButton_Clicked
            buttonPanel.Children.Add(stopButton)
            Dim removeButton As New Button()
            removeButton.Content = "Remove"
            AddHandler removeButton.Click, AddressOf removeButton_Clicked
            buttonPanel.Children.Add(removeButton)

            controlsContainer.Child = buttonPanel
            Me.Blocks.Add(controlsContainer)

        End Sub

        ' Begins the storyboard.
        Private Sub beginButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            ' Specifying "true" as the second Begin parameter
            ' makes this storyboard controllable.
            myStoryboard.Begin(Me, True)

        End Sub

        ' Pauses the storyboard.
        Private Sub pauseButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Pause(Me)

        End Sub

        ' Resumes the storyboard.
        Private Sub resumeButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Resume(Me)

        End Sub

        ' Advances the storyboard to its fill period.
        Private Sub skipToFillButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.SkipToFill(Me)

        End Sub

        ' Updates the storyboard's speed.
        Private Sub setSpeedRatioButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            ' Makes the storyboard progress three times as fast as normal.
            myStoryboard.SetSpeedRatio(Me, 3)

        End Sub

        ' Stops the storyboard.
        Private Sub stopButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Stop(Me)

        End Sub

        ' Removes the storyboard.
        Private Sub removeButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Remove(Me)

        End Sub

    End Class
End Namespace

下一個範例會使用 SnapshotAndReplaceHandoffBehavior 在使用者按一下滑鼠左鍵時產生動畫效果,以及 ComposeHandoffBehavior 使用者按一下滑鼠右鍵時的 。

/*
    This example shows how to animate
    a FrameworkContentElement with a storyboard.

*/

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Documents;
using System.Windows.Input;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
    public class FrameworkContentElementStoryboardWithHandoffBehaviorExample : 
        FlowDocument
    {
    
        private Storyboard myStoryboard;
        DoubleAnimation xAnimation;
        DoubleAnimation yAnimation;
        
        public FrameworkContentElementStoryboardWithHandoffBehaviorExample()
        {
        
            // Create a name scope for the document.
            NameScope.SetNameScope(this, new NameScope());        
            this.Background = Brushes.Orange;
            
            // Create a run of text.
            Run theText = new Run( 
                "Lorem ipsum dolor sit amet, consectetuer adipiscing elit.");   
                
            // Create a TextEffect
            TextEffect animatedSpecialEffect = new TextEffect();
            animatedSpecialEffect.Foreground = Brushes.OrangeRed;
            animatedSpecialEffect.PositionStart = 0;
            animatedSpecialEffect.PositionCount = 20;
            
            TranslateTransform animatedTransform = 
                new TranslateTransform();
                
            // Assign the transform a name by 
            // registering it with the page, so that
            // it can be targeted by storyboard
            // animations.      
            this.RegisterName("animatedTransform", animatedTransform);             
            animatedSpecialEffect.Transform = animatedTransform;

            // Apply the text effect to the run.
            theText.TextEffects = new TextEffectCollection();
            theText.TextEffects.Add(animatedSpecialEffect);

            // Create a paragraph to contain the run.
            Paragraph animatedParagraph = new Paragraph(theText);
            animatedParagraph.Background = Brushes.LightGray;           
   
            this.Blocks.Add(animatedParagraph);                           
            
            //
            // Create a storyboard to animate the
            // text effect's transform.
            //
            myStoryboard = new Storyboard();
            
            xAnimation = new DoubleAnimation();  
            xAnimation.Duration = TimeSpan.FromSeconds(5);                        
            Storyboard.SetTargetName(xAnimation, "animatedTransform");
            Storyboard.SetTargetProperty(xAnimation, 
                new PropertyPath(TranslateTransform.XProperty));      
            myStoryboard.Children.Add(xAnimation);
            
            yAnimation = new DoubleAnimation();
            yAnimation.Duration = TimeSpan.FromSeconds(5);           
            Storyboard.SetTargetName(yAnimation, "animatedTransform");
            Storyboard.SetTargetProperty(yAnimation, 
                new PropertyPath(TranslateTransform.YProperty));      
            myStoryboard.Children.Add(yAnimation);            
            
            this.MouseLeftButtonDown += 
                new MouseButtonEventHandler(document_mouseLeftButtonDown);
            this.MouseRightButtonDown += 
                new MouseButtonEventHandler(document_mouseRightButtonDown);
        }

        // When the user left-clicks, use the 
        // SnapshotAndReplace HandoffBehavior when applying the animation.        
        private void document_mouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            Point clickPoint = Mouse.GetPosition(this);

            // Animate to the target point.
            xAnimation.To = clickPoint.X; 
            yAnimation.To = clickPoint.Y;

            try
            {
                myStoryboard.Begin(this, HandoffBehavior.SnapshotAndReplace);  
            }catch(Exception ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }
        
        // When the user right-clicks, use the 
        // Compose HandoffBehavior when applying the animation.
        private void document_mouseRightButtonDown(object sender, MouseButtonEventArgs e)
        {

            Point clickPoint = Mouse.GetPosition(this);

            // Animate to the target point.
            xAnimation.To = clickPoint.X;
            yAnimation.To = clickPoint.Y;
            myStoryboard.Begin(this, HandoffBehavior.Compose);  
        }        
    }
}
'
'    This example shows how to animate
'    a FrameworkContentElement with a storyboard.
'
'


Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Documents
Imports System.Windows.Input


Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
    Public Class FrameworkContentElementStoryboardWithHandoffBehaviorExample
        Inherits FlowDocument

        Private myStoryboard As Storyboard
        Private xAnimation As DoubleAnimation
        Private yAnimation As DoubleAnimation

        Public Sub New()

            ' Create a name scope for the document.
            NameScope.SetNameScope(Me, New NameScope())
            Me.Background = Brushes.Orange

            ' Create a run of text.
            Dim theText As New Run("Lorem ipsum dolor sit amet, consectetuer adipiscing elit.")

            ' Create a TextEffect
            Dim animatedSpecialEffect As New TextEffect()
            animatedSpecialEffect.Foreground = Brushes.OrangeRed
            animatedSpecialEffect.PositionStart = 0
            animatedSpecialEffect.PositionCount = 20

            Dim animatedTransform As New TranslateTransform()

            ' Assign the transform a name by 
            ' registering it with the page, so that
            ' it can be targeted by storyboard
            ' animations.      
            Me.RegisterName("animatedTransform", animatedTransform)
            animatedSpecialEffect.Transform = animatedTransform


            ' Apply the text effect to the run.
            theText.TextEffects = New TextEffectCollection()
            theText.TextEffects.Add(animatedSpecialEffect)


            ' Create a paragraph to contain the run.
            Dim animatedParagraph As New Paragraph(theText)
            animatedParagraph.Background = Brushes.LightGray

            Me.Blocks.Add(animatedParagraph)

            '
            ' Create a storyboard to animate the
            ' text effect's transform.
            '
            myStoryboard = New Storyboard()

            xAnimation = New DoubleAnimation()
            xAnimation.Duration = TimeSpan.FromSeconds(5)
            Storyboard.SetTargetName(xAnimation, "animatedTransform")
            Storyboard.SetTargetProperty(xAnimation, New PropertyPath(TranslateTransform.XProperty))
            myStoryboard.Children.Add(xAnimation)

            yAnimation = New DoubleAnimation()
            yAnimation.Duration = TimeSpan.FromSeconds(5)
            Storyboard.SetTargetName(yAnimation, "animatedTransform")
            Storyboard.SetTargetProperty(yAnimation, New PropertyPath(TranslateTransform.YProperty))
            myStoryboard.Children.Add(yAnimation)

            AddHandler MouseLeftButtonDown, AddressOf document_mouseLeftButtonDown
            AddHandler MouseRightButtonDown, AddressOf document_mouseRightButtonDown

        End Sub



        ' When the user left-clicks, use the 
        ' SnapshotAndReplace HandoffBehavior when applying the animation.        
        Private Sub document_mouseLeftButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)

            Dim clickPoint As Point = Mouse.GetPosition(Me)


            ' Animate to the target point.
            xAnimation.To = clickPoint.X
            yAnimation.To = clickPoint.Y

            Try
                myStoryboard.Begin(Me, HandoffBehavior.SnapshotAndReplace)

            Catch ex As Exception
                MessageBox.Show(ex.ToString())
            End Try
        End Sub

        ' When the user right-clicks, use the 
        ' Compose HandoffBehavior when applying the animation.
        Private Sub document_mouseRightButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)


            Dim clickPoint As Point = Mouse.GetPosition(Me)

            ' Animate to the target point.
            xAnimation.To = clickPoint.X
            yAnimation.To = clickPoint.Y
            myStoryboard.Begin(Me, HandoffBehavior.Compose)


        End Sub





    End Class
End Namespace

備註

如果目標屬性已經以動畫顯示,則會使用指定的遞交行為來取代它們。

若要以互動方式控制此分鏡腳本,您必須在呼叫您用來開始分鏡腳本的互動式方法時,指定相同的 containingObject

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

使用 Compose HandoffBehavior

當您使用 HandoffBehaviorCompose 將 、 AnimationTimelineAnimationClock 套用 Storyboard 至屬性時,先前與該屬性相關聯的任何 Clock 物件都會繼續取用系統資源;計時系統不會自動移除這些時鐘。

若要避免使用 套用 Compose 大量時鐘時的效能問題,您應該在動畫屬性完成之後,從動畫屬性中移除撰寫時鐘。 有幾個方式可移除時鐘。

這主要是在存留期較長的物件才會發生的動畫問題。 當物件被垃圾收集時,其時鐘也會中斷連線並垃圾收集。

如需時鐘物件的詳細資訊,請參閱 動畫和計時系統概觀

適用於

Begin(FrameworkElement, FrameworkTemplate)

將與這個 Storyboard 相關聯的動畫套用至指定範本內的目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, System::Windows::FrameworkTemplate ^ frameworkTemplate);
public void Begin (System.Windows.FrameworkElement containingObject, System.Windows.FrameworkTemplate frameworkTemplate);
member this.Begin : System.Windows.FrameworkElement * System.Windows.FrameworkTemplate -> unit
Public Sub Begin (containingObject As FrameworkElement, frameworkTemplate As FrameworkTemplate)

參數

containingObject
FrameworkElement

已套用所指定 frameworkTemplate 的物件。 不具有 TargetName 的動畫才會套用至 containingObject

frameworkTemplate
FrameworkTemplate

要顯示動畫的範本。

備註

如果目標屬性已經以動畫顯示,則會使用 SnapshotAndReplace 遞交行為來取代它們。

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

適用於

Begin(FrameworkElement, HandoffBehavior)

使用指定的 Storyboard,將與這個 HandoffBehavior 相關聯的動畫套用至目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, System::Windows::Media::Animation::HandoffBehavior handoffBehavior);
public void Begin (System.Windows.FrameworkElement containingObject, System.Windows.Media.Animation.HandoffBehavior handoffBehavior);
member this.Begin : System.Windows.FrameworkElement * System.Windows.Media.Animation.HandoffBehavior -> unit
Public Sub Begin (containingObject As FrameworkElement, handoffBehavior As HandoffBehavior)

參數

containingObject
FrameworkElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 沒有指定之 TargetName 的動畫會套用至 containingObject

handoffBehavior
HandoffBehavior

新動畫的行為應用來與任何目前的動畫進行互動。

範例

下列範例會使用 SnapshotAndReplaceHandoffBehavior 在使用者按一下滑鼠左鍵時產生動畫效果,以及 ComposeHandoffBehavior 使用者以滑鼠右鍵按一下時的 。

/*

   This sample animates the position of an ellipse when 
   the user clicks within the main border. If the user
   left-clicks, the SnapshotAndReplace HandoffBehavior
   is used when applying the animations. If the user
   right-clicks, the Compose HandoffBehavior is used
   instead.

*/

using System;
using System.Windows;
using System.Windows.Navigation;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls;
using System.Windows.Input;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{

    // Create the demonstration.
    public class FrameworkElementStoryboardHandoffBehaviorExample : Page {

        private Border containerBorder;
        private Ellipse interactiveEllipse;
        private Storyboard theStoryboard;
        private DoubleAnimation xAnimation;
        private DoubleAnimation yAnimation;
        
        public FrameworkElementStoryboardHandoffBehaviorExample()
        {
        
            WindowTitle = "Interactive Animation Example";
            
            // Create a name scope for the page.
            NameScope.SetNameScope(this, new NameScope());  
            
            DockPanel myPanel = new DockPanel();
            myPanel.Margin = new Thickness(20.0);            
    
            containerBorder = new Border();
            containerBorder.Background = Brushes.White;
            containerBorder.BorderBrush = Brushes.Black;
            containerBorder.BorderThickness = new Thickness(2.0); 
            containerBorder.VerticalAlignment = VerticalAlignment.Stretch;
            
            interactiveEllipse = new Ellipse();
            interactiveEllipse.Fill = Brushes.Lime;
            interactiveEllipse.Stroke = Brushes.Black;
            interactiveEllipse.StrokeThickness = 2.0;
            interactiveEllipse.Width = 25;
            interactiveEllipse.Height = 25;
            interactiveEllipse.HorizontalAlignment = HorizontalAlignment.Left;
            interactiveEllipse.VerticalAlignment = VerticalAlignment.Top;

            TranslateTransform interactiveTranslateTransform = new TranslateTransform();       
            this.RegisterName("InteractiveTranslateTransform", interactiveTranslateTransform);
            
            interactiveEllipse.RenderTransform = 
                interactiveTranslateTransform;
                
            xAnimation = new DoubleAnimation();
            xAnimation.Duration = TimeSpan.FromSeconds(4);
            yAnimation = xAnimation.Clone();
            Storyboard.SetTargetName(xAnimation, "InteractiveTranslateTransform");
            Storyboard.SetTargetProperty(xAnimation, new PropertyPath(TranslateTransform.XProperty));
            Storyboard.SetTargetName(yAnimation, "InteractiveTranslateTransform");
            Storyboard.SetTargetProperty(yAnimation, new PropertyPath(TranslateTransform.YProperty));            
            
            theStoryboard = new Storyboard();
            theStoryboard.Children.Add(xAnimation);
            theStoryboard.Children.Add(yAnimation);

            containerBorder.MouseLeftButtonDown += 
                new MouseButtonEventHandler(border_mouseLeftButtonDown);
            containerBorder.MouseRightButtonDown += 
                new MouseButtonEventHandler(border_mouseRightButtonDown);                
            
            containerBorder.Child = interactiveEllipse;
            myPanel.Children.Add(containerBorder);
            this.Content = myPanel;
        }

        // When the user left-clicks, use the 
        // SnapshotAndReplace HandoffBehavior when applying the animation.        
        private void border_mouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            Point clickPoint = Mouse.GetPosition(containerBorder);
            
            // Set the target point so the center of the ellipse
            // ends up at the clicked point.
            Point targetPoint = new Point();
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2;
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2;  
            
            // Animate to the target point.
            xAnimation.To = targetPoint.X;
            yAnimation.To = targetPoint.Y;
            theStoryboard.Begin(this, HandoffBehavior.SnapshotAndReplace);

            // Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Lime;
        }
        
        // When the user right-clicks, use the 
        // Compose HandoffBehavior when applying the animation.
        private void border_mouseRightButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            // Find the point where the use clicked.
            Point clickPoint = Mouse.GetPosition(containerBorder);
            
            // Set the target point so the center of the ellipse
            // ends up at the clicked point.
            Point targetPoint = new Point();
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2;
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2;
 
            // Animate to the target point.
            xAnimation.To = targetPoint.X;
            yAnimation.To = targetPoint.Y;
            theStoryboard.Begin(this, HandoffBehavior.Compose);
                
            // Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Orange;
        }
    }
}
'
'
'   This sample animates the position of an ellipse when 
'   the user clicks within the main border. If the user
'   left-clicks, the SnapshotAndReplace HandoffBehavior
'   is used when applying the animations. If the user
'   right-clicks, the Compose HandoffBehavior is used
'   instead.
'
'


Imports System.Windows
Imports System.Windows.Navigation
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes
Imports System.Windows.Controls
Imports System.Windows.Input

Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards

    ' Create the demonstration.
    Public Class FrameworkElementStoryboardHandoffBehaviorExample
        Inherits Page


        Private containerBorder As Border
        Private interactiveEllipse As Ellipse
        Private theStoryboard As Storyboard
        Private xAnimation As DoubleAnimation
        Private yAnimation As DoubleAnimation

        Public Sub New()

            WindowTitle = "Interactive Animation Example"

            ' Create a name scope for the page.
            NameScope.SetNameScope(Me, New NameScope())

            Dim myPanel As New DockPanel()
            myPanel.Margin = New Thickness(20.0)

            containerBorder = New Border()
            containerBorder.Background = Brushes.White
            containerBorder.BorderBrush = Brushes.Black
            containerBorder.BorderThickness = New Thickness(2.0)
            containerBorder.VerticalAlignment = VerticalAlignment.Stretch

            interactiveEllipse = New Ellipse()
            With interactiveEllipse
                .Fill = Brushes.Lime
                .Stroke = Brushes.Black
                .StrokeThickness = 2.0
                .Width = 25
                .Height = 25
                .HorizontalAlignment = HorizontalAlignment.Left
                .VerticalAlignment = VerticalAlignment.Top
            End With

            Dim interactiveTranslateTransform As New TranslateTransform()
            Me.RegisterName("InteractiveTranslateTransform", interactiveTranslateTransform)

            interactiveEllipse.RenderTransform = interactiveTranslateTransform

            xAnimation = New DoubleAnimation()
            xAnimation.Duration = TimeSpan.FromSeconds(4)
            yAnimation = xAnimation.Clone()
            Storyboard.SetTargetName(xAnimation, "InteractiveTranslateTransform")
            Storyboard.SetTargetProperty(xAnimation, New PropertyPath(TranslateTransform.XProperty))
            Storyboard.SetTargetName(yAnimation, "InteractiveTranslateTransform")
            Storyboard.SetTargetProperty(yAnimation, New PropertyPath(TranslateTransform.YProperty))

            theStoryboard = New Storyboard()
            theStoryboard.Children.Add(xAnimation)
            theStoryboard.Children.Add(yAnimation)


            AddHandler containerBorder.MouseLeftButtonDown, AddressOf border_mouseLeftButtonDown
            AddHandler containerBorder.MouseRightButtonDown, AddressOf border_mouseRightButtonDown

            containerBorder.Child = interactiveEllipse
            myPanel.Children.Add(containerBorder)
            Me.Content = myPanel
        End Sub


        ' When the user left-clicks, use the 
        ' SnapshotAndReplace HandoffBehavior when applying the animation.        
        Private Sub border_mouseLeftButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)

            Dim clickPoint As Point = Mouse.GetPosition(containerBorder)

            ' Set the target point so the center of the ellipse
            ' ends up at the clicked point.
            Dim targetPoint As New Point()
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2

            ' Animate to the target point.
            xAnimation.To = targetPoint.X
            yAnimation.To = targetPoint.Y
            theStoryboard.Begin(Me, HandoffBehavior.SnapshotAndReplace)


            ' Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Lime

        End Sub

        ' When the user right-clicks, use the 
        ' Compose HandoffBehavior when applying the animation.
        Private Sub border_mouseRightButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)

            ' Find the point where the use clicked.
            Dim clickPoint As Point = Mouse.GetPosition(containerBorder)

            ' Set the target point so the center of the ellipse
            ' ends up at the clicked point.
            Dim targetPoint As New Point()
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2

            ' Animate to the target point.
            xAnimation.To = targetPoint.X
            yAnimation.To = targetPoint.Y
            theStoryboard.Begin(Me, HandoffBehavior.Compose)

            ' Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Orange


        End Sub

    End Class

End Namespace

適用於

Begin(FrameworkContentElement, HandoffBehavior)

使用指定的 Storyboard,將與這個 HandoffBehavior 相關聯的動畫套用至目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkContentElement ^ containingObject, System::Windows::Media::Animation::HandoffBehavior handoffBehavior);
public void Begin (System.Windows.FrameworkContentElement containingObject, System.Windows.Media.Animation.HandoffBehavior handoffBehavior);
member this.Begin : System.Windows.FrameworkContentElement * System.Windows.Media.Animation.HandoffBehavior -> unit
Public Sub Begin (containingObject As FrameworkContentElement, handoffBehavior As HandoffBehavior)

參數

containingObject
FrameworkContentElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 不具有 TargetName 的動畫才會套用至 containingObject

handoffBehavior
HandoffBehavior

新動畫的行為應用來與任何目前的動畫進行互動。

範例

下列範例會使用 SnapshotAndReplaceHandoffBehavior 在使用者按一下滑鼠左鍵時產生動畫效果,以及 ComposeHandoffBehavior 使用者以滑鼠右鍵按一下時的 。

/*
    This example shows how to animate
    a FrameworkContentElement with a storyboard.

*/

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Documents;
using System.Windows.Input;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
    public class FrameworkContentElementStoryboardWithHandoffBehaviorExample : 
        FlowDocument
    {
    
        private Storyboard myStoryboard;
        DoubleAnimation xAnimation;
        DoubleAnimation yAnimation;
        
        public FrameworkContentElementStoryboardWithHandoffBehaviorExample()
        {
        
            // Create a name scope for the document.
            NameScope.SetNameScope(this, new NameScope());        
            this.Background = Brushes.Orange;
            
            // Create a run of text.
            Run theText = new Run( 
                "Lorem ipsum dolor sit amet, consectetuer adipiscing elit.");   
                
            // Create a TextEffect
            TextEffect animatedSpecialEffect = new TextEffect();
            animatedSpecialEffect.Foreground = Brushes.OrangeRed;
            animatedSpecialEffect.PositionStart = 0;
            animatedSpecialEffect.PositionCount = 20;
            
            TranslateTransform animatedTransform = 
                new TranslateTransform();
                
            // Assign the transform a name by 
            // registering it with the page, so that
            // it can be targeted by storyboard
            // animations.      
            this.RegisterName("animatedTransform", animatedTransform);             
            animatedSpecialEffect.Transform = animatedTransform;

            // Apply the text effect to the run.
            theText.TextEffects = new TextEffectCollection();
            theText.TextEffects.Add(animatedSpecialEffect);

            // Create a paragraph to contain the run.
            Paragraph animatedParagraph = new Paragraph(theText);
            animatedParagraph.Background = Brushes.LightGray;           
   
            this.Blocks.Add(animatedParagraph);                           
            
            //
            // Create a storyboard to animate the
            // text effect's transform.
            //
            myStoryboard = new Storyboard();
            
            xAnimation = new DoubleAnimation();  
            xAnimation.Duration = TimeSpan.FromSeconds(5);                        
            Storyboard.SetTargetName(xAnimation, "animatedTransform");
            Storyboard.SetTargetProperty(xAnimation, 
                new PropertyPath(TranslateTransform.XProperty));      
            myStoryboard.Children.Add(xAnimation);
            
            yAnimation = new DoubleAnimation();
            yAnimation.Duration = TimeSpan.FromSeconds(5);           
            Storyboard.SetTargetName(yAnimation, "animatedTransform");
            Storyboard.SetTargetProperty(yAnimation, 
                new PropertyPath(TranslateTransform.YProperty));      
            myStoryboard.Children.Add(yAnimation);            
            
            this.MouseLeftButtonDown += 
                new MouseButtonEventHandler(document_mouseLeftButtonDown);
            this.MouseRightButtonDown += 
                new MouseButtonEventHandler(document_mouseRightButtonDown);
        }

        // When the user left-clicks, use the 
        // SnapshotAndReplace HandoffBehavior when applying the animation.        
        private void document_mouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            Point clickPoint = Mouse.GetPosition(this);

            // Animate to the target point.
            xAnimation.To = clickPoint.X; 
            yAnimation.To = clickPoint.Y;

            try
            {
                myStoryboard.Begin(this, HandoffBehavior.SnapshotAndReplace);  
            }catch(Exception ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }
        
        // When the user right-clicks, use the 
        // Compose HandoffBehavior when applying the animation.
        private void document_mouseRightButtonDown(object sender, MouseButtonEventArgs e)
        {

            Point clickPoint = Mouse.GetPosition(this);

            // Animate to the target point.
            xAnimation.To = clickPoint.X;
            yAnimation.To = clickPoint.Y;
            myStoryboard.Begin(this, HandoffBehavior.Compose);  
        }        
    }
}
'
'    This example shows how to animate
'    a FrameworkContentElement with a storyboard.
'
'


Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Documents
Imports System.Windows.Input


Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
    Public Class FrameworkContentElementStoryboardWithHandoffBehaviorExample
        Inherits FlowDocument

        Private myStoryboard As Storyboard
        Private xAnimation As DoubleAnimation
        Private yAnimation As DoubleAnimation

        Public Sub New()

            ' Create a name scope for the document.
            NameScope.SetNameScope(Me, New NameScope())
            Me.Background = Brushes.Orange

            ' Create a run of text.
            Dim theText As New Run("Lorem ipsum dolor sit amet, consectetuer adipiscing elit.")

            ' Create a TextEffect
            Dim animatedSpecialEffect As New TextEffect()
            animatedSpecialEffect.Foreground = Brushes.OrangeRed
            animatedSpecialEffect.PositionStart = 0
            animatedSpecialEffect.PositionCount = 20

            Dim animatedTransform As New TranslateTransform()

            ' Assign the transform a name by 
            ' registering it with the page, so that
            ' it can be targeted by storyboard
            ' animations.      
            Me.RegisterName("animatedTransform", animatedTransform)
            animatedSpecialEffect.Transform = animatedTransform


            ' Apply the text effect to the run.
            theText.TextEffects = New TextEffectCollection()
            theText.TextEffects.Add(animatedSpecialEffect)


            ' Create a paragraph to contain the run.
            Dim animatedParagraph As New Paragraph(theText)
            animatedParagraph.Background = Brushes.LightGray

            Me.Blocks.Add(animatedParagraph)

            '
            ' Create a storyboard to animate the
            ' text effect's transform.
            '
            myStoryboard = New Storyboard()

            xAnimation = New DoubleAnimation()
            xAnimation.Duration = TimeSpan.FromSeconds(5)
            Storyboard.SetTargetName(xAnimation, "animatedTransform")
            Storyboard.SetTargetProperty(xAnimation, New PropertyPath(TranslateTransform.XProperty))
            myStoryboard.Children.Add(xAnimation)

            yAnimation = New DoubleAnimation()
            yAnimation.Duration = TimeSpan.FromSeconds(5)
            Storyboard.SetTargetName(yAnimation, "animatedTransform")
            Storyboard.SetTargetProperty(yAnimation, New PropertyPath(TranslateTransform.YProperty))
            myStoryboard.Children.Add(yAnimation)

            AddHandler MouseLeftButtonDown, AddressOf document_mouseLeftButtonDown
            AddHandler MouseRightButtonDown, AddressOf document_mouseRightButtonDown

        End Sub



        ' When the user left-clicks, use the 
        ' SnapshotAndReplace HandoffBehavior when applying the animation.        
        Private Sub document_mouseLeftButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)

            Dim clickPoint As Point = Mouse.GetPosition(Me)


            ' Animate to the target point.
            xAnimation.To = clickPoint.X
            yAnimation.To = clickPoint.Y

            Try
                myStoryboard.Begin(Me, HandoffBehavior.SnapshotAndReplace)

            Catch ex As Exception
                MessageBox.Show(ex.ToString())
            End Try
        End Sub

        ' When the user right-clicks, use the 
        ' Compose HandoffBehavior when applying the animation.
        Private Sub document_mouseRightButtonDown(ByVal sender As Object, ByVal e As MouseButtonEventArgs)


            Dim clickPoint As Point = Mouse.GetPosition(Me)

            ' Animate to the target point.
            xAnimation.To = clickPoint.X
            yAnimation.To = clickPoint.Y
            myStoryboard.Begin(Me, HandoffBehavior.Compose)


        End Sub





    End Class
End Namespace

備註

當您使用 HandoffBehaviorCompose 將 、 AnimationTimelineAnimationClock 套用 Storyboard 至屬性時,先前與該屬性相關聯的任何 Clock 物件都會繼續取用系統資源;計時系統不會自動移除這些時鐘。

若要避免使用 套用 Compose 大量時鐘時的效能問題,您應該在動畫屬性完成之後,從動畫屬性中移除撰寫時鐘。 有幾個方式可移除時鐘。

這主要是在存留期較長的物件才會發生的動畫問題。 當物件被垃圾收集時,其時鐘也會中斷連線並垃圾收集。

如需時鐘物件的詳細資訊,請參閱 動畫和計時系統概觀

適用於

Begin(FrameworkContentElement, Boolean)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkContentElement ^ containingObject, bool isControllable);
public void Begin (System.Windows.FrameworkContentElement containingObject, bool isControllable);
member this.Begin : System.Windows.FrameworkContentElement * bool -> unit
Public Sub Begin (containingObject As FrameworkContentElement, isControllable As Boolean)

參數

containingObject
FrameworkContentElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 不具有 TargetName 的動畫才會套用至 containingObject

isControllable
Boolean

如果腳本應該要以互動方式控制,則為 true;否則為 false

範例

下列範例使用可控制的分鏡腳本來建立 TextEffect 動畫。 TextEffect包含在 FrameworkContentElement 的名稱範圍內。

/*
    This example shows how to control
    a storyboard after it has started.

*/

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Documents;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
    public class FrameworkContentElementControlStoryboardExample : FlowDocument
    {
    
        private Storyboard myStoryboard;
        
        public FrameworkContentElementControlStoryboardExample()
        {
        
            // Create a name scope for the document.
            NameScope.SetNameScope(this, new NameScope());        
            this.Background = Brushes.White;
            
            // Create a run of text.
            Run theText = new Run( 
                "Lorem ipsum dolor sit amet, consectetuer adipiscing elit." + 
                "Ut non lacus. Nullam a ligula id leo adipiscing ornare." +
                " Duis mattis. ");   
                
            // Create a TextEffect
            TextEffect animatedSpecialEffect = new TextEffect();
            animatedSpecialEffect.Foreground = Brushes.OrangeRed;
            animatedSpecialEffect.PositionStart = 0;
            animatedSpecialEffect.PositionCount = 0;
            
            // Assign the TextEffect a name by 
            // registering it with the page, so that
            // it can be targeted by storyboard
            // animations            
            this.RegisterName("animatedSpecialEffect", animatedSpecialEffect);  
            
            // Apply the text effect to the run.
            theText.TextEffects = new TextEffectCollection();
            theText.TextEffects.Add(animatedSpecialEffect);
            
            // Create a paragraph to contain the run.
            Paragraph animatedParagraph = new Paragraph(theText);
            animatedParagraph.Background = Brushes.LightGray;
            animatedParagraph.Padding = new Thickness(20);
   
            this.Blocks.Add(animatedParagraph);            
            BlockUIContainer controlsContainer = new BlockUIContainer();                
            
            //
            // Create an animation and a storyboard to animate the
            // text effect.
            //
            Int32Animation countAnimation = 
                new Int32Animation(0, 127, TimeSpan.FromSeconds(10)); 
            Storyboard.SetTargetName(countAnimation, "animatedSpecialEffect");
            Storyboard.SetTargetProperty(countAnimation, 
                new PropertyPath(TextEffect.PositionCountProperty));
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(countAnimation);
            
            //
            // Create some buttons to control the storyboard
            // and a panel to contain them.
            //
            StackPanel buttonPanel = new StackPanel();
            buttonPanel.Orientation = Orientation.Vertical;
            Button beginButton = new Button();
            beginButton.Content = "Begin";
            beginButton.Click += new RoutedEventHandler(beginButton_Clicked);            
            buttonPanel.Children.Add(beginButton);
            Button pauseButton = new Button();
            pauseButton.Content = "Pause";
            pauseButton.Click +=new RoutedEventHandler(pauseButton_Clicked);
            buttonPanel.Children.Add(pauseButton);
            Button resumeButton = new Button();
            resumeButton.Content = "Resume";
            resumeButton.Click +=new RoutedEventHandler(resumeButton_Clicked);
            buttonPanel.Children.Add(resumeButton);
            Button skipToFillButton = new Button();
            skipToFillButton.Content = "Skip to Fill";
            skipToFillButton.Click +=new RoutedEventHandler(skipToFillButton_Clicked);
            buttonPanel.Children.Add(skipToFillButton);
            Button setSpeedRatioButton = new Button();
            setSpeedRatioButton.Content = "Triple Speed";
            setSpeedRatioButton.Click +=new RoutedEventHandler(setSpeedRatioButton_Clicked);
            buttonPanel.Children.Add(setSpeedRatioButton);
            Button stopButton = new Button();
            stopButton.Content = "Stop";
            stopButton.Click +=new RoutedEventHandler(stopButton_Clicked);
            buttonPanel.Children.Add(stopButton);
            Button removeButton = new Button();
            removeButton.Content = "Remove";
            removeButton.Click +=new RoutedEventHandler(removeButton_Clicked);
            buttonPanel.Children.Add(removeButton); 
   
            controlsContainer.Child = buttonPanel; 
            this.Blocks.Add(controlsContainer);
        }
        
        // Begins the storyboard.
        private void beginButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Specifying "true" as the second Begin parameter
            // makes this storyboard controllable.
            myStoryboard.Begin(this, true);          
        }
        
        // Pauses the storyboard.
        private void pauseButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Pause(this);          
        }
        
        // Resumes the storyboard.
        private void resumeButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Resume(this);          
        }     
        
        // Advances the storyboard to its fill period.
        private void skipToFillButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.SkipToFill(this);          
        } 
        
        // Updates the storyboard's speed.
        private void setSpeedRatioButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Makes the storyboard progress three times as fast as normal.
            myStoryboard.SetSpeedRatio(this, 3);          
        }           
        
        // Stops the storyboard.
        private void stopButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Stop(this);          
        }     
        
        // Removes the storyboard.
        private void removeButton_Clicked(object sender, RoutedEventArgs args)
        {
             myStoryboard.Remove(this);          
        }           
    }
}
'
'    This example shows how to control
'    a storyboard after it has started.
'
'


Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Documents


Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
    Public Class FrameworkContentElementControlStoryboardExample
        Inherits FlowDocument

        Private myStoryboard As Storyboard

        Public Sub New()

            ' Create a name scope for the document.
            NameScope.SetNameScope(Me, New NameScope())
            Me.Background = Brushes.White

            ' Create a run of text.
            Dim theText As New Run("Lorem ipsum dolor sit amet, consectetuer adipiscing elit." & "Ut non lacus. Nullam a ligula id leo adipiscing ornare." & " Duis mattis. ")

            ' Create a TextEffect
            Dim animatedSpecialEffect As New TextEffect()
            animatedSpecialEffect.Foreground = Brushes.OrangeRed
            animatedSpecialEffect.PositionStart = 0
            animatedSpecialEffect.PositionCount = 0

            ' Assign the TextEffect a name by 
            ' registering it with the page, so that
            ' it can be targeted by storyboard
            ' animations            
            Me.RegisterName("animatedSpecialEffect", animatedSpecialEffect)

            ' Apply the text effect to the run.
            theText.TextEffects = New TextEffectCollection()
            theText.TextEffects.Add(animatedSpecialEffect)

            ' Create a paragraph to contain the run.
            Dim animatedParagraph As New Paragraph(theText)
            animatedParagraph.Background = Brushes.LightGray
            animatedParagraph.Padding = New Thickness(20)

            Me.Blocks.Add(animatedParagraph)
            Dim controlsContainer As New BlockUIContainer()

            '
            ' Create an animation and a storyboard to animate the
            ' text effect.
            '
            Dim countAnimation As New Int32Animation(0, 127, TimeSpan.FromSeconds(10))
            Storyboard.SetTargetName(countAnimation, "animatedSpecialEffect")
            Storyboard.SetTargetProperty(countAnimation, New PropertyPath(TextEffect.PositionCountProperty))
            myStoryboard = New Storyboard()
            myStoryboard.Children.Add(countAnimation)

            '
            ' Create some buttons to control the storyboard
            ' and a panel to contain them.
            '
            Dim buttonPanel As New StackPanel()
            buttonPanel.Orientation = Orientation.Vertical
            Dim beginButton As New Button()
            beginButton.Content = "Begin"
            AddHandler beginButton.Click, AddressOf beginButton_Clicked
            buttonPanel.Children.Add(beginButton)
            Dim pauseButton As New Button()
            pauseButton.Content = "Pause"
            AddHandler pauseButton.Click, AddressOf pauseButton_Clicked
            buttonPanel.Children.Add(pauseButton)
            Dim resumeButton As New Button()
            resumeButton.Content = "Resume"
            AddHandler resumeButton.Click, AddressOf resumeButton_Clicked
            buttonPanel.Children.Add(resumeButton)
            Dim skipToFillButton As New Button()
            skipToFillButton.Content = "Skip to Fill"
            AddHandler skipToFillButton.Click, AddressOf skipToFillButton_Clicked
            buttonPanel.Children.Add(skipToFillButton)
            Dim setSpeedRatioButton As New Button()
            setSpeedRatioButton.Content = "Triple Speed"
            AddHandler setSpeedRatioButton.Click, AddressOf setSpeedRatioButton_Clicked
            buttonPanel.Children.Add(setSpeedRatioButton)
            Dim stopButton As New Button()
            stopButton.Content = "Stop"
            AddHandler stopButton.Click, AddressOf stopButton_Clicked
            buttonPanel.Children.Add(stopButton)
            Dim removeButton As New Button()
            removeButton.Content = "Remove"
            AddHandler removeButton.Click, AddressOf removeButton_Clicked
            buttonPanel.Children.Add(removeButton)

            controlsContainer.Child = buttonPanel
            Me.Blocks.Add(controlsContainer)

        End Sub

        ' Begins the storyboard.
        Private Sub beginButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            ' Specifying "true" as the second Begin parameter
            ' makes this storyboard controllable.
            myStoryboard.Begin(Me, True)

        End Sub

        ' Pauses the storyboard.
        Private Sub pauseButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Pause(Me)

        End Sub

        ' Resumes the storyboard.
        Private Sub resumeButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Resume(Me)

        End Sub

        ' Advances the storyboard to its fill period.
        Private Sub skipToFillButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.SkipToFill(Me)

        End Sub

        ' Updates the storyboard's speed.
        Private Sub setSpeedRatioButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
            ' Makes the storyboard progress three times as fast as normal.
            myStoryboard.SetSpeedRatio(Me, 3)

        End Sub

        ' Stops the storyboard.
        Private Sub stopButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Stop(Me)

        End Sub

        ' Removes the storyboard.
        Private Sub removeButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)
             myStoryboard.Remove(Me)

        End Sub

    End Class
End Namespace

備註

如果目標屬性已經以動畫顯示,則會使用 SnapshotAndReplace 遞交行為來取代它們。

若要以互動方式控制此分鏡腳本,您必須在呼叫您用來開始分鏡腳本的互動式方法時,指定相同的 containingObject

呼叫這個方法時, Clock 會建立腳本的物件及其包含的任何時程表。 這些時鐘會以 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

適用於

Begin(FrameworkElement)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject);
public void Begin (System.Windows.FrameworkElement containingObject);
member this.Begin : System.Windows.FrameworkElement -> unit
Public Sub Begin (containingObject As FrameworkElement)

參數

containingObject
FrameworkElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 不具有 TargetName 的動畫才會套用至 containingObject

備註

如果目標屬性已經以動畫顯示,則會使用 SnapshotAndReplace 遞交行為來取代它們。

以這個方法啟動的分鏡腳本無法在啟動後暫停、繼續或以互動方式控制。 若要讓分鏡腳本成為可控制,請使用 Begin(FrameworkElement, Boolean)Begin(FrameworkElement, HandoffBehavior, Boolean) 方法。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

適用於

Begin(FrameworkContentElement)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkContentElement ^ containingObject);
public void Begin (System.Windows.FrameworkContentElement containingObject);
member this.Begin : System.Windows.FrameworkContentElement -> unit
Public Sub Begin (containingObject As FrameworkContentElement)

參數

containingObject
FrameworkContentElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 不具有 TargetName 的動畫才會套用至 containingObject

範例

下列範例會使用分鏡腳本建立動畫 TextEffectTextEffect包含在 FrameworkContentElement 的名稱範圍內。

/*
    This example shows how to animate
    a FrameworkContentElement with a storyboard.

*/

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Documents;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{
    public class FrameworkContentElementStoryboardExample : FlowDocument
    {
    
        private Storyboard myStoryboard;
        
        public FrameworkContentElementStoryboardExample()
        {
        
            // Create a name scope for the document.
            NameScope.SetNameScope(this, new NameScope());        
            this.Background = Brushes.White;
            
            // Create a run of text.
            Run theText = new Run( 
                "Lorem ipsum dolor sit amet, consectetuer adipiscing elit." + 
                "Ut non lacus. Nullam a ligula id leo adipiscing ornare." +
                " Duis mattis. ");   
                
            // Create a TextEffect
            TextEffect animatedSpecialEffect = new TextEffect();
            animatedSpecialEffect.Foreground = Brushes.OrangeRed;
            animatedSpecialEffect.PositionStart = 0;
            animatedSpecialEffect.PositionCount = 0;
            
            // Assign the TextEffect a name by 
            // registering it with the page, so that
            // it can be targeted by storyboard
            // animations            
            this.RegisterName("animatedSpecialEffect", animatedSpecialEffect);  
            
            // Apply the text effect to the run.
            theText.TextEffects = new TextEffectCollection();
            theText.TextEffects.Add(animatedSpecialEffect);
            
            // Create a paragraph to contain the run.
            Paragraph animatedParagraph = new Paragraph(theText);
            animatedParagraph.Background = Brushes.LightGray;
            animatedParagraph.Padding = new Thickness(20);
   
            this.Blocks.Add(animatedParagraph);            
            BlockUIContainer controlsContainer = new BlockUIContainer();                
            
            //
            // Create an animation and a storyboard to animate the
            // text effect.
            //
            Int32Animation countAnimation = 
                new Int32Animation(0, 127, TimeSpan.FromSeconds(10));            
            Storyboard.SetTargetName(countAnimation, "animatedSpecialEffect");
            Storyboard.SetTargetProperty(countAnimation, 
                new PropertyPath(TextEffect.PositionCountProperty));
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(countAnimation);
            
            //
            // Create a button to start the storyboard.
            //
            Button beginButton = new Button();
            beginButton.Content = "Begin";
            beginButton.Click += new RoutedEventHandler(beginButton_Clicked);            
 
            controlsContainer.Child = beginButton; 
            this.Blocks.Add(controlsContainer);
        }
        
        // Begins the storyboard.
        private void beginButton_Clicked(object sender, RoutedEventArgs args)
        {
        
            myStoryboard.Begin(this);                  
        }
    }
}
'
'    This example shows how to animate
'    a FrameworkContentElement with a storyboard.
'
'


Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Documents


Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
    Public Class FrameworkContentElementStoryboardExample
        Inherits FlowDocument

        Private myStoryboard As Storyboard

        Public Sub New()

            ' Create a name scope for the document.
            NameScope.SetNameScope(Me, New NameScope())
            Me.Background = Brushes.White

            ' Create a run of text.
            Dim theText As New Run("Lorem ipsum dolor sit amet, consectetuer adipiscing elit." & "Ut non lacus. Nullam a ligula id leo adipiscing ornare." & " Duis mattis. ")

            ' Create a TextEffect
            Dim animatedSpecialEffect As New TextEffect()
            animatedSpecialEffect.Foreground = Brushes.OrangeRed
            animatedSpecialEffect.PositionStart = 0
            animatedSpecialEffect.PositionCount = 0

            ' Assign the TextEffect a name by 
            ' registering it with the page, so that
            ' it can be targeted by storyboard
            ' animations            
            Me.RegisterName("animatedSpecialEffect", animatedSpecialEffect)

            ' Apply the text effect to the run.
            theText.TextEffects = New TextEffectCollection()
            theText.TextEffects.Add(animatedSpecialEffect)

            ' Create a paragraph to contain the run.
            Dim animatedParagraph As New Paragraph(theText)
            animatedParagraph.Background = Brushes.LightGray
            animatedParagraph.Padding = New Thickness(20)

            Me.Blocks.Add(animatedParagraph)
            Dim controlsContainer As New BlockUIContainer()

            '
            ' Create an animation and a storyboard to animate the
            ' text effect.
            '
            Dim countAnimation As New Int32Animation(0, 127, TimeSpan.FromSeconds(10))
            Storyboard.SetTargetName(countAnimation, "animatedSpecialEffect")
            Storyboard.SetTargetProperty(countAnimation, New PropertyPath(TextEffect.PositionCountProperty))
            myStoryboard = New Storyboard()
            myStoryboard.Children.Add(countAnimation)

            '
            ' Create a button to start the storyboard.
            '
            Dim beginButton As New Button()
            beginButton.Content = "Begin"
            AddHandler beginButton.Click, AddressOf beginButton_Clicked

            controlsContainer.Child = beginButton
            Me.Blocks.Add(controlsContainer)

        End Sub

        ' Begins the storyboard.
        Private Sub beginButton_Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

            myStoryboard.Begin(Me)
        End Sub



    End Class
End Namespace

備註

如果目標屬性已經以動畫顯示,則會使用 SnapshotAndReplace 遞交行為來取代它們。

以這個方法啟動的分鏡腳本無法在啟動後暫停、繼續或以互動方式控制。 若要讓分鏡腳本成為可控制,請使用 BeginBegin 方法。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

適用於

Begin()

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

public:
 void Begin();
public void Begin ();
member this.Begin : unit -> unit
Public Sub Begin ()

適用於

Begin(FrameworkElement, Boolean)

將與這個 Storyboard 相關聯的動畫套用至其目標並加以初始化。

public:
 void Begin(System::Windows::FrameworkElement ^ containingObject, bool isControllable);
public void Begin (System.Windows.FrameworkElement containingObject, bool isControllable);
member this.Begin : System.Windows.FrameworkElement * bool -> unit
Public Sub Begin (containingObject As FrameworkElement, isControllable As Boolean)

參數

containingObject
FrameworkElement

物件,包含在與這個分鏡腳本動畫目標相同的名稱範圍內。 不具有 TargetName 的動畫才會套用至 containingObject

isControllable
Boolean

如果腳本應該要以互動方式控制,則為 true;否則為 false

備註

如果目標屬性已經以動畫顯示,則會使用 SnapshotAndReplace 交接行為來取代它們。

若要以互動方式控制此分鏡腳本,您必須在呼叫您用來開始分鏡腳本的互動式方法時使用相同的 containingObject 參數

呼叫這個方法時, Clock 會針對分鏡腳本建立物件,以及它包含的任何時程表。 這些時鐘會與 一起 containingObject 儲存。

開始分鏡腳本會 CurrentStateInvalidated 觸發 和 CurrentGlobalSpeedInvalidated 事件。

適用於