AxisAngleRotation3D Constructors
Definition
Important
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Creates an instance of a 3-D rotation.
Overloads
AxisAngleRotation3D() |
Creates an instance of a 3-D rotation. |
AxisAngleRotation3D(Vector3D, Double) |
Creates an instance of a 3-D rotation using the specified axis and angle. |
AxisAngleRotation3D()
Creates an instance of a 3-D rotation.
public:
AxisAngleRotation3D();
public AxisAngleRotation3D ();
Public Sub New ()
Applies to
AxisAngleRotation3D(Vector3D, Double)
Creates an instance of a 3-D rotation using the specified axis and angle.
public:
AxisAngleRotation3D(System::Windows::Media::Media3D::Vector3D axis, double angle);
public AxisAngleRotation3D (System.Windows.Media.Media3D.Vector3D axis, double angle);
new System.Windows.Media.Media3D.AxisAngleRotation3D : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.AxisAngleRotation3D
Public Sub New (axis As Vector3D, angle As Double)
Parameters
- angle
- Double
Double that specifies the angle of rotation, in degrees.
Examples
The following code excerpt specifies an AxisAngleRotation3D as the Rotation property of a RotateTransform3D.
//Define a rotation
RotateTransform3D myRotateTransform = new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 1, 0), 1));
'Define a rotation
Dim myRotateTransform As New RotateTransform3D(New AxisAngleRotation3D(New Vector3D(0, 1, 0), 1))
Applies to
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