Vector3D.Explicit 運算子

定義

Vector3D 結構轉換為 Point3D 結構或 Size3D

多載

Explicit(Vector3D to Point3D)

Vector3D 結構轉換成 Point3D 結構。

Explicit(Vector3D to Size3D)

Vector3D 結構轉換為 Size3D

Explicit(Vector3D to Point3D)

Vector3D 結構轉換成 Point3D 結構。

public:
 static explicit operator System::Windows::Media::Media3D::Point3D(System::Windows::Media::Media3D::Vector3D vector);
public static explicit operator System.Windows.Media.Media3D.Point3D (System.Windows.Media.Media3D.Vector3D vector);
static member op_Explicit : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D
Public Shared Narrowing Operator CType (vector As Vector3D) As Point3D

參數

vector
Vector3D

要轉換的向量。

傳回

轉換 vector 的結果。

適用於

Explicit(Vector3D to Size3D)

Vector3D 結構轉換為 Size3D

public:
 static explicit operator System::Windows::Media::Media3D::Size3D(System::Windows::Media::Media3D::Vector3D vector);
public static explicit operator System.Windows.Media.Media3D.Size3D (System.Windows.Media.Media3D.Vector3D vector);
static member op_Explicit : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Size3D
Public Shared Narrowing Operator CType (vector As Vector3D) As Size3D

參數

vector
Vector3D

要轉換的向量。

傳回

轉換 vector 的結果。

備註

Size3D因為結構不能是負數,所以會使用 結構的 絕對 YXZ 屬性 Vector3D

適用於