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AudioEffectsManager.CreateAudioRenderEffectsManager 方法

定義

多載

CreateAudioRenderEffectsManager(String, AudioRenderCategory)

針對特定媒體類別和音訊處理模式,為指定的裝置建立 AudioRenderEffectsManager 物件。

CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)

為特定媒體類別的指定裝置建立 AudioRenderEffectsManager 物件。

CreateAudioRenderEffectsManager(String, AudioRenderCategory)

針對特定媒體類別和音訊處理模式,為指定的裝置建立 AudioRenderEffectsManager 物件。

public:
 static AudioRenderEffectsManager ^ CreateAudioRenderEffectsManager(Platform::String ^ deviceId, AudioRenderCategory category);
/// [Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManager")]
 static AudioRenderEffectsManager CreateAudioRenderEffectsManager(winrt::hstring const& deviceId, AudioRenderCategory const& category);
[Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManager")]
public static AudioRenderEffectsManager CreateAudioRenderEffectsManager(string deviceId, AudioRenderCategory category);
function createAudioRenderEffectsManager(deviceId, category)
Public Shared Function CreateAudioRenderEffectsManager (deviceId As String, category As AudioRenderCategory) As AudioRenderEffectsManager

參數

deviceId
String

Platform::String

winrt::hstring

裝置識別碼。

category
AudioRenderCategory

音訊轉譯類別。

傳回

新的音訊轉譯效果管理員。

屬性

另請參閱

適用於

CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)

為特定媒體類別的指定裝置建立 AudioRenderEffectsManager 物件。

public:
 static AudioRenderEffectsManager ^ CreateAudioRenderEffectsManager(Platform::String ^ deviceId, AudioRenderCategory category, AudioProcessing mode);
/// [Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManagerWithMode")]
 static AudioRenderEffectsManager CreateAudioRenderEffectsManager(winrt::hstring const& deviceId, AudioRenderCategory const& category, AudioProcessing const& mode);
[Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManagerWithMode")]
public static AudioRenderEffectsManager CreateAudioRenderEffectsManager(string deviceId, AudioRenderCategory category, AudioProcessing mode);
function createAudioRenderEffectsManager(deviceId, category, mode)
Public Shared Function CreateAudioRenderEffectsManager (deviceId As String, category As AudioRenderCategory, mode As AudioProcessing) As AudioRenderEffectsManager

參數

deviceId
String

Platform::String

winrt::hstring

裝置識別碼。

category
AudioRenderCategory

音訊轉譯類別。

mode
AudioProcessing

音訊述詞模式。

傳回

新的音訊轉譯效果管理員。

屬性

另請參閱

適用於