StateMachine.InitialState Vlastnost

Definice

Získá nebo nastaví počáteční stav StateMachine.

public:
 property System::Activities::Statements::State ^ InitialState { System::Activities::Statements::State ^ get(); void set(System::Activities::Statements::State ^ value); };
public System.Activities.Statements.State InitialState { get; set; }
member this.InitialState : System.Activities.Statements.State with get, set
Public Property InitialState As State

Hodnota vlastnosti

Vrací objekt State.

Poznámky

Musí existovat pouze jeden InitialState.

Platí pro