RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) Metoda

Definice

Naplní SerializationInfo objekt daty požadovanými k serializaci cílového objektu pomocí zadaného kontextu streamování.

protected:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
 override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Parametry

info
SerializationInfo

Objekt SerializationInfo, který bude vyplněn daty.

context
StreamingContext

Cílové umístění serializace.

Poznámky

Další informace najdete v GetObjectData(SerializationInfo, StreamingContext) metodě.

Platí pro