MessageQueuePermissionEntryCollection.Contains Methode

Definition

Bestimmt, ob diese Auflistung einen angegebenen MessageQueuePermissionEntry enthält.

public:
 bool Contains(System::Messaging::MessageQueuePermissionEntry ^ value);
public bool Contains (System.Messaging.MessageQueuePermissionEntry value);
member this.Contains : System.Messaging.MessageQueuePermissionEntry -> bool
Public Function Contains (value As MessageQueuePermissionEntry) As Boolean

Parameter

Gibt zurück

Boolean

true, wenn der angegebene MessageQueuePermissionEntry zu dieser Auflistung gehört, andernfalls false.

Beispiele

Das folgende Codebeispiel veranschaulicht die Verwendung von Contains.

// Connect to a queue on the local computer.
MessageQueue^ queue = gcnew MessageQueue(".\\exampleQueue");

// Create a new instance of MessageQueuePermission.
MessageQueuePermission^ permission = gcnew MessageQueuePermission();

// Get an instance of MessageQueuePermissionEntryCollection from the
// permission's PermissionEntries property.
MessageQueuePermissionEntryCollection^ collection =
    permission->PermissionEntries;

// Create a new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry^ entry = gcnew MessageQueuePermissionEntry(
    MessageQueuePermissionAccess::Receive, 
    queue->MachineName, 
    queue->Label, 
    queue->Category.ToString());

// Add the entry to the collection.
collection->Add(entry);

// Show that the collection contains the entry.
Console::WriteLine("Collection contains first entry (true/false): {0}",
    collection->Contains(entry));

// Create another new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry^ newEntry = 
    gcnew MessageQueuePermissionEntry(
    MessageQueuePermissionAccess::Send, 
    queue->MachineName, 
    queue->Label, 
    queue->Category.ToString());

// Show that the collection does not contain the new entry.
Console::WriteLine(
    "Collection contains second entry (true/false): {0}",
    collection->Contains(newEntry));

queue->Close();
// Connect to a queue on the local computer.
MessageQueue queue = new MessageQueue(".\\exampleQueue");

// Create a new instance of MessageQueuePermission.
MessageQueuePermission permission = new MessageQueuePermission();

// Get an instance of MessageQueuePermissionEntryCollection from the
// permission's PermissionEntries property.
MessageQueuePermissionEntryCollection collection =
    permission.PermissionEntries;

// Create a new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
    MessageQueuePermissionAccess.Receive,
    queue.MachineName,
    queue.Label,
    queue.Category.ToString());

// Add the entry to the collection.
collection.Add(entry);

// Show that the collection contains the entry.
Console.WriteLine("Collection contains first entry (true/false): {0}",
    collection.Contains(entry));

// Create another new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry newEntry = new MessageQueuePermissionEntry(
    MessageQueuePermissionAccess.Send,
    queue.MachineName,
    queue.Label,
    queue.Category.ToString());

// Show that the collection does not contain the new entry.
Console.WriteLine("Collection contains second entry (true/false): {0}",
    collection.Contains(newEntry));

Gilt für