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GLES20.GlGetUniformiv Method

Definition

Overloads

GlGetUniformiv(Int32, Int32, IntBuffer)
GlGetUniformiv(Int32, Int32, Int32[], Int32)

GlGetUniformiv(Int32, Int32, IntBuffer)

[Android.Runtime.Register("glGetUniformiv", "(IILjava/nio/IntBuffer;)V", "")]
public static void GlGetUniformiv (int program, int location, Java.Nio.IntBuffer? params);
[<Android.Runtime.Register("glGetUniformiv", "(IILjava/nio/IntBuffer;)V", "")>]
static member GlGetUniformiv : int * int * Java.Nio.IntBuffer -> unit

Parameters

program
Int32
location
Int32
params
IntBuffer
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlGetUniformiv(Int32, Int32, Int32[], Int32)

[Android.Runtime.Register("glGetUniformiv", "(II[II)V", "")]
public static void GlGetUniformiv (int program, int location, int[]? params, int offset);
[<Android.Runtime.Register("glGetUniformiv", "(II[II)V", "")>]
static member GlGetUniformiv : int * int * int[] * int -> unit

Parameters

program
Int32
location
Int32
params
Int32[]
offset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to