David's Blog

So you want to learn something new?

New Blog

Hello all, I just wanted to let you know that I'll be posting to a new blog from now on as I'd like...

Author: dowens Date: 07/04/2007

Using C# for game scripts, part 2

In my last post I showed you how to get scripts to be compiled dynamically at run-time. This makes...

Author: dowens Date: 04/18/2007

Using C# for game scripts, part 1

Alright, today I'm going to continue where my previous posts (Loading Map/Game Data from XML) left...

Author: dowens Date: 04/17/2007

Loading Map/Game Data from XML, part 3

So far we have the backing map.xml file, we have the classes that we are going to use to store the...

Author: dowens Date: 04/16/2007

Loading Map/Game Data from XML, part 2

Alright, in the last part we dealt with creating the basic map file. This time around we're going to...

Author: dowens Date: 04/16/2007

Loading Map/Game Data from XML, part 1

Over at 3D Buzz (http://www.3dbuzz.com/) there is an XNA class that is currently going: XNA 101. The...

Author: dowens Date: 04/16/2007

Learning to call methods (C++ Reflection, part 2)

Ok, last time we got the basics of the system in place. Tonight we'll fix up some of the stuff that...

Author: dowens Date: 01/25/2006

Thinking about the problem (C++ Reflection, part 1)

Setting Goals So you want to build a reflection system in C++? Well, I assume so since you're...

Author: dowens Date: 01/21/2006

Welcome to my blog!

Welcome! I'm glad that you've stumbled across my new blog. So, now that you're here, I guess I...

Author: dowens Date: 01/20/2006