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GLES30.GlGetActiveUniformsiv Method

Definition

Overloads

GlGetActiveUniformsiv(Int32, Int32, IntBuffer, Int32, IntBuffer)
GlGetActiveUniformsiv(Int32, Int32, Int32[], Int32, Int32, Int32[], Int32)

GlGetActiveUniformsiv(Int32, Int32, IntBuffer, Int32, IntBuffer)

[Android.Runtime.Register("glGetActiveUniformsiv", "(IILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V", "")]
public static void GlGetActiveUniformsiv (int program, int uniformCount, Java.Nio.IntBuffer? uniformIndices, int pname, Java.Nio.IntBuffer? params);
[<Android.Runtime.Register("glGetActiveUniformsiv", "(IILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V", "")>]
static member GlGetActiveUniformsiv : int * int * Java.Nio.IntBuffer * int * Java.Nio.IntBuffer -> unit

Parameters

program
Int32
uniformCount
Int32
uniformIndices
IntBuffer
pname
Int32
params
IntBuffer
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlGetActiveUniformsiv(Int32, Int32, Int32[], Int32, Int32, Int32[], Int32)

[Android.Runtime.Register("glGetActiveUniformsiv", "(II[III[II)V", "")]
public static void GlGetActiveUniformsiv (int program, int uniformCount, int[]? uniformIndices, int uniformIndicesOffset, int pname, int[]? params, int paramsOffset);
[<Android.Runtime.Register("glGetActiveUniformsiv", "(II[III[II)V", "")>]
static member GlGetActiveUniformsiv : int * int * int[] * int * int * int[] * int -> unit

Parameters

program
Int32
uniformCount
Int32
uniformIndices
Int32[]
uniformIndicesOffset
Int32
pname
Int32
params
Int32[]
paramsOffset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to