FingerMotionListExtension.Add Method

Definition

Overloads

Add(ICollection<MotionConstraint>, Finger, MotionScript)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, HorizontalMotionSegment, HorizontalMotionSegment[])
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, DepthMotionSegment, DepthMotionSegment[])
Add(ICollection<MotionConstraint>, FingersContext, String, MotionPlane)
Add(ICollection<MotionConstraint>, FingersContext, VerticalMotionSegment, VerticalMotionSegment[])
Add(ICollection<MotionConstraint>, FingersContext, HorizontalMotionSegment, HorizontalMotionSegment[])
Add(ICollection<MotionConstraint>, FingersContext, DepthMotionSegment, DepthMotionSegment[])
Add(ICollection<MotionConstraint>, Finger, String, MotionPlane)
Add(ICollection<MotionConstraint>, Finger, VerticalMotionSegment, VerticalMotionSegment[])
Add(ICollection<MotionConstraint>, Finger, HorizontalMotionSegment, HorizontalMotionSegment[])
Add(ICollection<MotionConstraint>, Finger, DepthMotionSegment, DepthMotionSegment[])
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<VerticalMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<HorizontalMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<DepthMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, MotionScript)
Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<VerticalMotionSegment>)
Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<HorizontalMotionSegment>)
Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<DepthMotionSegment>)
Add(ICollection<MotionConstraint>, FingersContext, MotionScript)
Add(ICollection<MotionConstraint>, Finger, IEnumerable<VerticalMotionSegment>)
Add(ICollection<MotionConstraint>, Finger, IEnumerable<HorizontalMotionSegment>)
Add(ICollection<MotionConstraint>, Finger, IEnumerable<DepthMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, VerticalMotionSegment, VerticalMotionSegment[])
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, String, MotionPlane)

Add(ICollection<MotionConstraint>, Finger, MotionScript)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, Microsoft.Gestures.MotionScript motionScript);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger
motionScript
MotionScript

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, HorizontalMotionSegment, HorizontalMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, Microsoft.Gestures.HorizontalMotionSegment motionSegment, Microsoft.Gestures.HorizontalMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>
motionSegment
HorizontalMotionSegment
nextMotionSegments
HorizontalMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, DepthMotionSegment, DepthMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, Microsoft.Gestures.DepthMotionSegment motionSegment, Microsoft.Gestures.DepthMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>
motionSegment
DepthMotionSegment
nextMotionSegments
DepthMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, FingersContext, String, MotionPlane)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, string svgPath, Microsoft.Gestures.MotionPlane plane = Microsoft.Gestures.MotionPlane.Vertical);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext
svgPath
String
plane
MotionPlane

Applies to

Add(ICollection<MotionConstraint>, FingersContext, VerticalMotionSegment, VerticalMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, Microsoft.Gestures.VerticalMotionSegment motionSegment, Microsoft.Gestures.VerticalMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext
motionSegment
VerticalMotionSegment
nextMotionSegments
VerticalMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, FingersContext, HorizontalMotionSegment, HorizontalMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, Microsoft.Gestures.HorizontalMotionSegment motionSegment, Microsoft.Gestures.HorizontalMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext
motionSegment
HorizontalMotionSegment
nextMotionSegments
HorizontalMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, FingersContext, DepthMotionSegment, DepthMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, Microsoft.Gestures.DepthMotionSegment motionSegment, Microsoft.Gestures.DepthMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext
motionSegment
DepthMotionSegment
nextMotionSegments
DepthMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, Finger, String, MotionPlane)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, string svgPath, Microsoft.Gestures.MotionPlane plane = Microsoft.Gestures.MotionPlane.Vertical);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger
svgPath
String
plane
MotionPlane

Applies to

Add(ICollection<MotionConstraint>, Finger, VerticalMotionSegment, VerticalMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, Microsoft.Gestures.VerticalMotionSegment motionSegment, Microsoft.Gestures.VerticalMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger
motionSegment
VerticalMotionSegment
nextMotionSegments
VerticalMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, Finger, HorizontalMotionSegment, HorizontalMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, Microsoft.Gestures.HorizontalMotionSegment motionSegment, Microsoft.Gestures.HorizontalMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger
motionSegment
HorizontalMotionSegment
nextMotionSegments
HorizontalMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, Finger, DepthMotionSegment, DepthMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, Microsoft.Gestures.DepthMotionSegment motionSegment, Microsoft.Gestures.DepthMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger
motionSegment
DepthMotionSegment
nextMotionSegments
DepthMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<VerticalMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, System.Collections.Generic.IEnumerable<Microsoft.Gestures.VerticalMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<HorizontalMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, System.Collections.Generic.IEnumerable<Microsoft.Gestures.HorizontalMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<DepthMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, System.Collections.Generic.IEnumerable<Microsoft.Gestures.DepthMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, MotionScript)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, Microsoft.Gestures.MotionScript motionScript);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>
motionScript
MotionScript

Applies to

Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<VerticalMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, System.Collections.Generic.IEnumerable<Microsoft.Gestures.VerticalMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext

Applies to

Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<HorizontalMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, System.Collections.Generic.IEnumerable<Microsoft.Gestures.HorizontalMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext

Applies to

Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<DepthMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, System.Collections.Generic.IEnumerable<Microsoft.Gestures.DepthMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext

Applies to

Add(ICollection<MotionConstraint>, FingersContext, MotionScript)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.FingersContext fingersContext, Microsoft.Gestures.MotionScript motionScript);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingersContext
FingersContext
motionScript
MotionScript

Applies to

Add(ICollection<MotionConstraint>, Finger, IEnumerable<VerticalMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, System.Collections.Generic.IEnumerable<Microsoft.Gestures.VerticalMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger

Applies to

Add(ICollection<MotionConstraint>, Finger, IEnumerable<HorizontalMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, System.Collections.Generic.IEnumerable<Microsoft.Gestures.HorizontalMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger

Applies to

Add(ICollection<MotionConstraint>, Finger, IEnumerable<DepthMotionSegment>)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, Microsoft.Gestures.Finger finger, System.Collections.Generic.IEnumerable<Microsoft.Gestures.DepthMotionSegment> motionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
finger
Finger

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, VerticalMotionSegment, VerticalMotionSegment[])

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, Microsoft.Gestures.VerticalMotionSegment motionSegment, Microsoft.Gestures.VerticalMotionSegment[] nextMotionSegments);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>
motionSegment
VerticalMotionSegment
nextMotionSegments
VerticalMotionSegment[]

Applies to

Add(ICollection<MotionConstraint>, IEnumerable<Finger>, String, MotionPlane)

public static void Add (this System.Collections.Generic.ICollection<Microsoft.Gestures.MotionConstraint> motionConstraints, System.Collections.Generic.IEnumerable<Microsoft.Gestures.Finger> fingers, string svgPath, Microsoft.Gestures.MotionPlane plane = Microsoft.Gestures.MotionPlane.Vertical);

Parameters

motionConstraints
ICollection<MotionConstraint>
fingers
IEnumerable<Finger>
svgPath
String
plane
MotionPlane

Applies to