MDLTransformComponent_Extensions.SetLocalTransform4x4 Method

Definition

Overloads

SetLocalTransform4x4(IMDLTransformComponent, NMatrix4)

Replaces all transform information, including time-based transforms, with the specified static transform.

SetLocalTransform4x4(IMDLTransformComponent, NMatrix4, Double)

Inserts the specified transform at the specified time.

SetLocalTransform4x4(IMDLTransformComponent, NMatrix4)

Replaces all transform information, including time-based transforms, with the specified static transform.

public static void SetLocalTransform4x4 (this ModelIO.IMDLTransformComponent This, OpenTK.NMatrix4 transform);
static member SetLocalTransform4x4 : ModelIO.IMDLTransformComponent * OpenTK.NMatrix4 -> unit

Parameters

This
IMDLTransformComponent

The instance on which this method operates.

transform
NMatrix4

The transform to use.

Applies to

SetLocalTransform4x4(IMDLTransformComponent, NMatrix4, Double)

Inserts the specified transform at the specified time.

public static void SetLocalTransform4x4 (this ModelIO.IMDLTransformComponent This, OpenTK.NMatrix4 transform, double time);
static member SetLocalTransform4x4 : ModelIO.IMDLTransformComponent * OpenTK.NMatrix4 * double -> unit

Parameters

This
IMDLTransformComponent

The instance on which this method operates.

transform
NMatrix4

The transform to use.

time
Double

The time at which to set the local transform.

Applies to