EffectsExtension.DeleteAuxiliaryEffectSlots Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
DeleteAuxiliaryEffectSlots(Int32[]) |
The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots. |
DeleteAuxiliaryEffectSlots(UInt32[]) |
This function deletes one AuxiliaryEffectSlot only. |
DeleteAuxiliaryEffectSlots(Int32, Int32) |
The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots. |
DeleteAuxiliaryEffectSlots(Int32, UInt32) |
The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots. |
DeleteAuxiliaryEffectSlots(Int32[])
The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots.
public void DeleteAuxiliaryEffectSlots (int[] slots);
member this.DeleteAuxiliaryEffectSlots : int[] -> unit
Parameters
- slots
- Int32[]
Pointer to n Effect Slot object identifiers.
Applies to
DeleteAuxiliaryEffectSlots(UInt32[])
Important
This API is not CLS-compliant.
This function deletes one AuxiliaryEffectSlot only.
[System.CLSCompliant(false)]
public void DeleteAuxiliaryEffectSlots (uint[] slots);
member this.DeleteAuxiliaryEffectSlots : uint32[] -> unit
Parameters
- slots
- UInt32[]
Pointer to an auxiliary effect slot name/handle identifying the Auxiliary Effect Slot Object to be deleted.
- Attributes
Applies to
DeleteAuxiliaryEffectSlots(Int32, Int32)
The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots.
public void DeleteAuxiliaryEffectSlots (int n, ref int slots);
member this.DeleteAuxiliaryEffectSlots : int * -> unit
Parameters
- n
- Int32
Number of Auxiliary Effect Slots to be deleted.
- slots
- Int32
Pointer to n Effect Slot object identifiers.
Applies to
DeleteAuxiliaryEffectSlots(Int32, UInt32)
Important
This API is not CLS-compliant.
The DeleteAuxiliaryEffectSlots function is used to delete and free resources for Auxiliary Effect Slots previously created with GenAuxiliaryEffectSlots.
[System.CLSCompliant(false)]
public void DeleteAuxiliaryEffectSlots (int n, ref uint slots);
member this.DeleteAuxiliaryEffectSlots : int * -> unit
Parameters
- n
- Int32
Number of Auxiliary Effect Slots to be deleted.
- slots
- UInt32
Pointer to n Effect Slot object identifiers.
- Attributes