GL.BindBuffer GL.BindBuffer Method

Definition

Overloads

BindBuffer(BufferTarget, Int32) BindBuffer(BufferTarget, Int32)
BindBuffer(BufferTarget, UInt32) BindBuffer(BufferTarget, UInt32)

BindBuffer(BufferTarget, Int32) BindBuffer(BufferTarget, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindBuffer", Version="3.0")]
public static void BindBuffer (OpenTK.Graphics.ES30.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES30.BufferTarget * int -> unit

Parameters

buffer
Int32 Int32

BindBuffer(BufferTarget, UInt32) BindBuffer(BufferTarget, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindBuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES30.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES30.BufferTarget * uint32 -> unit

Parameters

buffer
UInt32 UInt32

Applies to