GL.FlushMappedBufferRange GL.FlushMappedBufferRange Method

Definition

Overloads

FlushMappedBufferRange(All, IntPtr, IntPtr) FlushMappedBufferRange(All, IntPtr, IntPtr)
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr) FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)

FlushMappedBufferRange(All, IntPtr, IntPtr) FlushMappedBufferRange(All, IntPtr, IntPtr)

Warning

This API is now obsolete.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.All target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.All * nativeint * nativeint -> unit

Parameters

target
All All
offset
IntPtr IntPtr
length
IntPtr IntPtr

FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr) FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFlushMappedBufferRange", Version="3.0")]
public static void FlushMappedBufferRange (OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
static member FlushMappedBufferRange : OpenTK.Graphics.ES30.BufferTarget * nativeint * nativeint -> unit

Parameters

offset
IntPtr IntPtr
length
IntPtr IntPtr

Applies to