GL.GenBuffers GL.GenBuffers Method

Definition

Overloads

GenBuffers(Int32, Int32) GenBuffers(Int32, Int32)
GenBuffers(Int32, Int32*) GenBuffers(Int32, Int32*)
GenBuffers(Int32, Int32[]) GenBuffers(Int32, Int32[])
GenBuffers(Int32, UInt32) GenBuffers(Int32, UInt32)
GenBuffers(Int32, UInt32*) GenBuffers(Int32, UInt32*)
GenBuffers(Int32, UInt32[]) GenBuffers(Int32, UInt32[])

GenBuffers(Int32, Int32) GenBuffers(Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenBuffers", Version="3.0")]
public static void GenBuffers (int n, out int buffers);
static member GenBuffers : int *  -> unit

Parameters

buffers
Int32 Int32

GenBuffers(Int32, Int32*) GenBuffers(Int32, Int32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, int* buffers);
static member GenBuffers : int * nativeptr<int> -> unit

Parameters

buffers
Int32*

GenBuffers(Int32, Int32[]) GenBuffers(Int32, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenBuffers", Version="3.0")]
public static void GenBuffers (int n, int[] buffers);
static member GenBuffers : int * int[] -> unit

Parameters

buffers
Int32[]

GenBuffers(Int32, UInt32) GenBuffers(Int32, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, out uint buffers);
static member GenBuffers : int *  -> unit

Parameters

buffers
UInt32 UInt32

GenBuffers(Int32, UInt32*) GenBuffers(Int32, UInt32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, uint* buffers);
static member GenBuffers : int * nativeptr<uint32> -> unit

Parameters

buffers
UInt32*

GenBuffers(Int32, UInt32[]) GenBuffers(Int32, UInt32[])

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, uint[] buffers);
static member GenBuffers : int * uint32[] -> unit

Parameters

buffers
UInt32[]

Applies to