GL.GetUniformIndices GL.GetUniformIndices Method

Definition

Overloads

GetUniformIndices(UInt32, Int32, StringBuilder, UInt32[]) GetUniformIndices(UInt32, Int32, StringBuilder, UInt32[])
GetUniformIndices(UInt32, Int32, StringBuilder, UInt32*) GetUniformIndices(UInt32, Int32, StringBuilder, UInt32*)
GetUniformIndices(UInt32, Int32, StringBuilder, UInt32) GetUniformIndices(UInt32, Int32, StringBuilder, UInt32)
GetUniformIndices(Int32, Int32, StringBuilder, Int32[]) GetUniformIndices(Int32, Int32, StringBuilder, Int32[])
GetUniformIndices(Int32, Int32, StringBuilder, Int32) GetUniformIndices(Int32, Int32, StringBuilder, Int32)
GetUniformIndices(Int32, Int32, StringBuilder, Int32*) GetUniformIndices(Int32, Int32, StringBuilder, Int32*)

GetUniformIndices(UInt32, Int32, StringBuilder, UInt32[]) GetUniformIndices(UInt32, Int32, StringBuilder, UInt32[])

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformIndices", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniformIndices (uint program, int uniformCount, System.Text.StringBuilder uniformNames, uint[] uniformIndices);
static member GetUniformIndices : uint32 * int * System.Text.StringBuilder * uint32[] -> unit

Parameters

program
UInt32 UInt32
uniformCount
Int32 Int32
uniformIndices
UInt32[]

GetUniformIndices(UInt32, Int32, StringBuilder, UInt32*) GetUniformIndices(UInt32, Int32, StringBuilder, UInt32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformIndices", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniformIndices (uint program, int uniformCount, System.Text.StringBuilder uniformNames, uint* uniformIndices);
static member GetUniformIndices : uint32 * int * System.Text.StringBuilder * nativeptr<uint32> -> unit

Parameters

program
UInt32 UInt32
uniformCount
Int32 Int32
uniformIndices
UInt32*

GetUniformIndices(UInt32, Int32, StringBuilder, UInt32) GetUniformIndices(UInt32, Int32, StringBuilder, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformIndices", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniformIndices (uint program, int uniformCount, System.Text.StringBuilder uniformNames, out uint uniformIndices);
static member GetUniformIndices : uint32 * int * System.Text.StringBuilder *  -> unit

Parameters

program
UInt32 UInt32
uniformCount
Int32 Int32
uniformIndices
UInt32 UInt32

GetUniformIndices(Int32, Int32, StringBuilder, Int32[]) GetUniformIndices(Int32, Int32, StringBuilder, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformIndices", Version="3.0")]
public static void GetUniformIndices (int program, int uniformCount, System.Text.StringBuilder uniformNames, int[] uniformIndices);
static member GetUniformIndices : int * int * System.Text.StringBuilder * int[] -> unit

Parameters

program
Int32 Int32
uniformCount
Int32 Int32
uniformIndices
Int32[]

GetUniformIndices(Int32, Int32, StringBuilder, Int32) GetUniformIndices(Int32, Int32, StringBuilder, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformIndices", Version="3.0")]
public static void GetUniformIndices (int program, int uniformCount, System.Text.StringBuilder uniformNames, out int uniformIndices);
static member GetUniformIndices : int * int * System.Text.StringBuilder *  -> unit

Parameters

program
Int32 Int32
uniformCount
Int32 Int32
uniformIndices
Int32 Int32

GetUniformIndices(Int32, Int32, StringBuilder, Int32*) GetUniformIndices(Int32, Int32, StringBuilder, Int32*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetUniformIndices", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetUniformIndices (int program, int uniformCount, System.Text.StringBuilder uniformNames, int* uniformIndices);
static member GetUniformIndices : int * int * System.Text.StringBuilder * nativeptr<int> -> unit

Parameters

program
Int32 Int32
uniformCount
Int32 Int32
uniformIndices
Int32*

Applies to