GL.VertexAttrib4 GL.VertexAttrib4 Method

Definition

Overloads

VertexAttrib4(UInt32, Single, Single, Single, Single) VertexAttrib4(UInt32, Single, Single, Single, Single)
VertexAttrib4(Int32, Single, Single, Single, Single) VertexAttrib4(Int32, Single, Single, Single, Single)
VertexAttrib4(UInt32, Single[]) VertexAttrib4(UInt32, Single[])
VertexAttrib4(UInt32, Single) VertexAttrib4(UInt32, Single)
VertexAttrib4(UInt32, Single*) VertexAttrib4(UInt32, Single*)
VertexAttrib4(Int32, Single*) VertexAttrib4(Int32, Single*)
VertexAttrib4(Int32, Single) VertexAttrib4(Int32, Single)
VertexAttrib4(Int32, Vector4) VertexAttrib4(Int32, Vector4)
VertexAttrib4(Int32, Vector4) VertexAttrib4(Int32, Vector4)
VertexAttrib4(Int32, Single[]) VertexAttrib4(Int32, Single[])

VertexAttrib4(UInt32, Single, Single, Single, Single) VertexAttrib4(UInt32, Single, Single, Single, Single)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4f", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, float x, float y, float z, float w);
static member VertexAttrib4 : uint32 * single * single * single * single -> unit

Parameters

indx
UInt32 UInt32

VertexAttrib4(Int32, Single, Single, Single, Single) VertexAttrib4(Int32, Single, Single, Single, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4f", Version="3.0")]
public static void VertexAttrib4 (int indx, float x, float y, float z, float w);
static member VertexAttrib4 : int * single * single * single * single -> unit

Parameters

indx
Int32 Int32

VertexAttrib4(UInt32, Single[]) VertexAttrib4(UInt32, Single[])

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, float[] values);
static member VertexAttrib4 : uint32 * single[] -> unit

Parameters

indx
UInt32 UInt32
values
Single[]

VertexAttrib4(UInt32, Single) VertexAttrib4(UInt32, Single)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, ref float values);
static member VertexAttrib4 : uint32 *  -> unit

Parameters

indx
UInt32 UInt32
values
Single Single

VertexAttrib4(UInt32, Single*) VertexAttrib4(UInt32, Single*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, float* values);
static member VertexAttrib4 : uint32 * nativeptr<single> -> unit

Parameters

indx
UInt32 UInt32
values
Single*

VertexAttrib4(Int32, Single*) VertexAttrib4(Int32, Single*)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (int indx, float* values);
static member VertexAttrib4 : int * nativeptr<single> -> unit

Parameters

indx
Int32 Int32
values
Single*

VertexAttrib4(Int32, Single) VertexAttrib4(Int32, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
public static void VertexAttrib4 (int indx, ref float values);
static member VertexAttrib4 : int *  -> unit

Parameters

indx
Int32 Int32
values
Single Single

VertexAttrib4(Int32, Vector4) VertexAttrib4(Int32, Vector4)

Important

This API is not CLS-compliant.

[System.CLSCompliant(false)]
public static void VertexAttrib4 (int index, ref OpenTK.Vector4 v);
static member VertexAttrib4 : int *  -> unit

Parameters

index
Int32 Int32

VertexAttrib4(Int32, Vector4) VertexAttrib4(Int32, Vector4)

public static void VertexAttrib4 (int index, OpenTK.Vector4 v);
static member VertexAttrib4 : int * OpenTK.Vector4 -> unit

Parameters

index
Int32 Int32

VertexAttrib4(Int32, Single[]) VertexAttrib4(Int32, Single[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
public static void VertexAttrib4 (int indx, float[] values);
static member VertexAttrib4 : int * single[] -> unit

Parameters

indx
Int32 Int32
values
Single[]

Applies to