SCNNode.LocalRotate(SCNQuaternion) SCNNode.LocalRotate(SCNQuaternion) Method

Definition

[Foundation.Export("localRotateBy:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void LocalRotate (SceneKit.SCNQuaternion rotation);
abstract member LocalRotate : SceneKit.SCNQuaternion -> unit
override this.LocalRotate : SceneKit.SCNQuaternion -> unit

Parameters

Applies to