SCNScene SCNScene Class

Definition

The highest-level description of a 3D scene.

[Foundation.Register("SCNScene", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNScene : Foundation.NSObject, Foundation.INSSecureCoding, GameplayKit.IGKSceneRootNodeType, IDisposable, System.Collections.Generic.IEnumerable<SceneKit.SCNNode>
type SCNScene = class
    inherit NSObject
    interface INSCoding
    interface INativeObject
    interface IDisposable
    interface INSSecureCoding
    interface IGKSceneRootNodeType
    interface seq<SCNNode>
    interface IEnumerable
Inheritance
Attributes
Implements

Constructors

SCNScene() SCNScene()

Default constructor, initializes a new instance of this class.

SCNScene(IntPtr) SCNScene(IntPtr)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

SCNScene(NSCoder) SCNScene(NSCoder)

A constructor that initializes the object from the data stored in the unarchiver object.

SCNScene(NSObjectFlag) SCNScene(NSObjectFlag)

Constructor to call on derived classes to skip initialization and merely allocate the object.

Properties

Background Background

Gets the background against which the scene is rendered.

Class Class Inherited from NSObject
ClassHandle ClassHandle

The handle for this class.

DebugDescription DebugDescription

A developer-meaningful description of this object.

(Inherited from NSObject)
Description Description

Description of the object, the Objective-C version of ToString.

(Inherited from NSObject)
EndTimeAttributeKey EndTimeAttributeKey

Represents the value associated with the constant SCNSceneEndTimeAttributeKey

ExportDestinationUrl ExportDestinationUrl

Represents the value associated with the constant SCNSceneExportDestinationURL

FogColor FogColor

Gets or sets the fog color.

FogDensityExponent FogDensityExponent

Gets or sets the exponent that controls visibility in fog.

FogEndDistance FogEndDistance

Gets or sets the maximum visibility distance in the fog.

FogStartDistance FogStartDistance

Gets or sets the distance at which the fog begins.

FrameRateAttributeKey FrameRateAttributeKey

Represents the value associated with the constant SCNSceneFrameRateAttributeKey

Handle Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from NSObject)
IsDirectBinding IsDirectBinding Inherited from NSObject
IsProxy IsProxy Inherited from NSObject
LightingEnvironment LightingEnvironment

Gets the cube map of the light environment around the scene.

ParticleSystems ParticleSystems

Gets an array that contains the particle systems that are in the scene.

Paused Paused

Gets or sets a Boolean value that controls whether the scene is paused.

PhysicsWorld PhysicsWorld

Gets or sets the physics simulation for the scene.

RetainCount RetainCount

Returns the current Objective-C retain count for the object.

(Inherited from NSObject)
RootNode RootNode

Gets the scene's root node.

Self Self Inherited from NSObject
StartTimeAttributeKey StartTimeAttributeKey

Represents the value associated with the constant SCNSceneStartTimeAttributeKey

Superclass Superclass Inherited from NSObject
SuperHandle SuperHandle

Handle used to represent the methods in the base class for this NSObject.

(Inherited from NSObject)
UpAxisAttributeKey UpAxisAttributeKey

Represents the value associated with the constant SCNSceneUpAxisAttributeKey

Zone Zone Inherited from NSObject

Methods

Add(SCNNode) Add(SCNNode)

Adds a node to the scene.

AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr) AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using NSString keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr) AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using string keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>) AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>) AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AddParticleSystem(SCNParticleSystem, SCNMatrix4) AddParticleSystem(SCNParticleSystem, SCNMatrix4)

Adds the specified system of particles to the scene, applying the specified transform to place and orient it.

AwakeFromNib() AwakeFromNib()

Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib().

(Inherited from NSObject)
BeginInvokeOnMainThread(Action) BeginInvokeOnMainThread(Action) Inherited from NSObject
BeginInvokeOnMainThread(Selector, NSObject) BeginInvokeOnMainThread(Selector, NSObject)

Invokes asynchrously the specified code on the main UI thread.

(Inherited from NSObject)
Bind(NSString, NSObject, String, NSDictionary) Bind(NSString, NSObject, String, NSDictionary) Inherited from NSObject
Bind(String, NSObject, String, NSDictionary) Bind(String, NSObject, String, NSDictionary) Inherited from NSObject
BindingInfo(String) BindingInfo(String) Inherited from NSObject
BindingOptionDescriptions(String) BindingOptionDescriptions(String) Inherited from NSObject
BindingValueClass(String) BindingValueClass(String) Inherited from NSObject
CommitEditing() CommitEditing() Inherited from NSObject
CommitEditing(NSObject, Selector, IntPtr) CommitEditing(NSObject, Selector, IntPtr) Inherited from NSObject
ConformsToProtocol(IntPtr) ConformsToProtocol(IntPtr)

Invoked to determine if this object implements the specified protocol.

(Inherited from NSObject)
Copy() Copy()

Performs a copy of the underlying Objective-C object.

(Inherited from NSObject)
Create() Create()

Creates and returns a new SceneKit scene.

DangerousAutorelease() DangerousAutorelease() Inherited from NSObject
DangerousRelease() DangerousRelease() Inherited from NSObject
DangerousRetain() DangerousRetain() Inherited from NSObject
DidChange(NSKeyValueChange, NSIndexSet, NSString) DidChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates a change occurred to the indexes for a to-many relationship.

(Inherited from NSObject)
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) DidChange(NSString, NSKeyValueSetMutationKind, NSSet) Inherited from NSObject
DidChangeValue(String) DidChangeValue(String)

Indicates that a change occurred on the specified key.

(Inherited from NSObject)
Dispose() Dispose()

Releases the resources used by the NSObject object.

(Inherited from NSObject)
Dispose(Boolean) Dispose(Boolean)

Releases the resources used by the NSObject object.

(Inherited from NSObject)
DoesNotRecognizeSelector(Selector) DoesNotRecognizeSelector(Selector)

Indicates that this object does not recognize the specified selector.

(Inherited from NSObject)
EncodeTo(NSCoder) EncodeTo(NSCoder)

Encodes the state of the object on the provided encoder

Equals(NSObject) Equals(NSObject) Inherited from NSObject
Equals(Object) Equals(Object) Inherited from NSObject
ExposedBindings() ExposedBindings() Inherited from NSObject
FromAsset(MDLAsset) FromAsset(MDLAsset)

Creates and returns a new SceneKit scene from the provided Model IO asset.

FromFile(String) FromFile(String)

Creates and returns a new SceneKit scene with the contents of the specified file.

FromFile(String, String, NSDictionary) FromFile(String, String, NSDictionary)

Creates and returns a new SceneKit scene with the contents of the specified file in the main bundle for the application.

FromFile(String, String, SCNSceneLoadingOptions) FromFile(String, String, SCNSceneLoadingOptions)

Creates and returns a new SceneKit scene with the contents of the specified file in the main bundle for the application.

FromUrl(NSUrl, NSDictionary, NSError) FromUrl(NSUrl, NSDictionary, NSError)

Creates and returns a new SceneKit scene with the contents of the file at the provided URL.

FromUrl(NSUrl, SCNSceneLoadingOptions, NSError) FromUrl(NSUrl, SCNSceneLoadingOptions, NSError)

Creates and returns a new SceneKit scene with the contents of the file at the provided URL.

GetAttribute(NSString) GetAttribute(NSString)

Returns the asset that is associated with the provided key.

GetBindingInfo(NSString) GetBindingInfo(NSString) Inherited from NSObject
GetBindingOptionDescriptions(NSString) GetBindingOptionDescriptions(NSString) Inherited from NSObject
GetBindingValueClass(NSString) GetBindingValueClass(NSString) Inherited from NSObject
GetDictionaryOfValuesFromKeys(NSString[]) GetDictionaryOfValuesFromKeys(NSString[])

Retrieves the values of the specified keys.

(Inherited from NSObject)
GetEnumerator() GetEnumerator()

Returns an enumerator for iterating over the nodes in the scene.

GetHashCode() GetHashCode()

Generates a hash code for the current instance.

(Inherited from NSObject)
GetMethodForSelector(Selector) GetMethodForSelector(Selector) Inherited from NSObject
GetNativeField(String) GetNativeField(String) Inherited from NSObject
GetNativeHash() GetNativeHash() Inherited from NSObject
Init() Init() Inherited from NSObject
InitializeHandle(IntPtr) InitializeHandle(IntPtr) Inherited from NSObject
InitializeHandle(IntPtr, String) InitializeHandle(IntPtr, String) Inherited from NSObject
Invoke(Action, Double) Invoke(Action, Double) Inherited from NSObject
Invoke(Action, TimeSpan) Invoke(Action, TimeSpan) Inherited from NSObject
InvokeOnMainThread(Action) InvokeOnMainThread(Action) Inherited from NSObject
InvokeOnMainThread(Selector, NSObject) InvokeOnMainThread(Selector, NSObject)

Invokes synchrously the specified code on the main UI thread.

(Inherited from NSObject)
IsEqual(NSObject) IsEqual(NSObject) Inherited from NSObject
IsKindOfClass(Class) IsKindOfClass(Class) Inherited from NSObject
IsMemberOfClass(Class) IsMemberOfClass(Class) Inherited from NSObject
MarkDirty() MarkDirty()

Promotes a regular peer object (IsDirectBinding is true) into a toggleref object.

(Inherited from NSObject)
MutableCopy() MutableCopy()

Creates a mutable copy of the specified NSObject.

(Inherited from NSObject)
ObjectDidEndEditing(NSObject) ObjectDidEndEditing(NSObject) Inherited from NSObject
ObserveValue(NSString, NSObject, NSDictionary, IntPtr) ObserveValue(NSString, NSObject, NSDictionary, IntPtr)

Indicates that the value at the specified keyPath relative to this object has changed.

(Inherited from NSObject)
PerformSelector(Selector) PerformSelector(Selector) Inherited from NSObject
PerformSelector(Selector, NSObject) PerformSelector(Selector, NSObject) Inherited from NSObject
PerformSelector(Selector, NSObject, Double) PerformSelector(Selector, NSObject, Double)

Invokes the selector on the current instance and if the obj is not null, it passes this as its single parameter.

(Inherited from NSObject)
PerformSelector(Selector, NSObject, Double, NSString[]) PerformSelector(Selector, NSObject, Double, NSString[]) Inherited from NSObject
PerformSelector(Selector, NSObject, NSObject) PerformSelector(Selector, NSObject, NSObject) Inherited from NSObject
PerformSelector(Selector, NSThread, NSObject, Boolean) PerformSelector(Selector, NSThread, NSObject, Boolean) Inherited from NSObject
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) Inherited from NSObject
PrepareForInterfaceBuilder() PrepareForInterfaceBuilder() Inherited from NSObject
RemoveAllParticleSystems() RemoveAllParticleSystems()

Removes all particle systems from the scene.

RemoveObserver(NSObject, NSString) RemoveObserver(NSObject, NSString)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RemoveObserver(NSObject, NSString, IntPtr) RemoveObserver(NSObject, NSString, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, String) RemoveObserver(NSObject, String)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RemoveObserver(NSObject, String, IntPtr) RemoveObserver(NSObject, String, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveParticleSystem(SCNParticleSystem) RemoveParticleSystem(SCNParticleSystem)

Removes the specified particle system from the scene.

RespondsToSelector(Selector) RespondsToSelector(Selector)

Whether this object recognizes the specified selector.

(Inherited from NSObject)
SetAttribute(NSObject, NSString) SetAttribute(NSObject, NSString)

Sets the attribute that is identified by the provided key.

SetNativeField(String, NSObject) SetNativeField(String, NSObject) Inherited from NSObject
SetNilValueForKey(NSString) SetNilValueForKey(NSString)

Sets the value of the specified key to null.

(Inherited from NSObject)
SetValueForKey(NSObject, NSString) SetValueForKey(NSObject, NSString)

Sets the value of the property specified by the key to the specified value.

(Inherited from NSObject)
SetValueForKeyPath(IntPtr, NSString) SetValueForKeyPath(IntPtr, NSString)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

(Inherited from NSObject)
SetValueForKeyPath(NSObject, NSString) SetValueForKeyPath(NSObject, NSString)

Sets the value of a property that can be reached using a keypath.

(Inherited from NSObject)
SetValueForUndefinedKey(NSObject, NSString) SetValueForUndefinedKey(NSObject, NSString)

Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
SetValuesForKeysWithDictionary(NSDictionary) SetValuesForKeysWithDictionary(NSDictionary)

Sets the values of this NSObject to those in the specified dictionary.

(Inherited from NSObject)
ToString() ToString()

Returns a string representation of the value of the current instance.

(Inherited from NSObject)
Unbind(NSString) Unbind(NSString) Inherited from NSObject
Unbind(String) Unbind(String) Inherited from NSObject
ValueForKey(NSString) ValueForKey(NSString)

Returns the value of the property associated with the specified key.

(Inherited from NSObject)
ValueForKeyPath(NSString) ValueForKeyPath(NSString)

Returns the value of a property that can be reached using a keypath.

(Inherited from NSObject)
ValueForUndefinedKey(NSString) ValueForUndefinedKey(NSString)

Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
WillChange(NSKeyValueChange, NSIndexSet, NSString) WillChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates that the values of the specified indices in the specified key are about to change.

(Inherited from NSObject)
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) WillChange(NSString, NSKeyValueSetMutationKind, NSSet) Inherited from NSObject
WillChangeValue(String) WillChangeValue(String)

Indicates that the value of the specified key is about to change.

(Inherited from NSObject)
WriteToUrl(NSUrl, NSDictionary, ISCNSceneExportDelegate, SCNSceneExportProgressHandler) WriteToUrl(NSUrl, NSDictionary, ISCNSceneExportDelegate, SCNSceneExportProgressHandler)

Writes the scene to a URL.

WriteToUrl(NSUrl, NSDictionary, SCNSceneExportDelegate, SCNSceneExportProgressHandler) WriteToUrl(NSUrl, NSDictionary, SCNSceneExportDelegate, SCNSceneExportProgressHandler)
WriteToUrl(NSUrl, SCNSceneLoadingOptions, ISCNSceneExportDelegate, SCNSceneExportProgressHandler) WriteToUrl(NSUrl, SCNSceneLoadingOptions, ISCNSceneExportDelegate, SCNSceneExportProgressHandler)

Writes the scene to a URL.

WriteToUrl(NSUrl, SCNSceneLoadingOptions, SCNSceneExportDelegate, SCNSceneExportProgressHandler) WriteToUrl(NSUrl, SCNSceneLoadingOptions, SCNSceneExportDelegate, SCNSceneExportProgressHandler)

Explicit Interface Implementations

IEnumerable.GetEnumerator() IEnumerable.GetEnumerator()

Internal.

Extension Methods

ObjectDidBeginEditing(NSObject, INSEditor) ObjectDidBeginEditing(NSObject, INSEditor)
ObjectDidEndEditing(NSObject, INSEditor) ObjectDidEndEditing(NSObject, INSEditor)
GetValidModes(NSObject, NSFontPanel) GetValidModes(NSObject, NSFontPanel)
ValidateToolbarItem(NSObject, NSToolbarItem) ValidateToolbarItem(NSObject, NSToolbarItem)
GetDebugDescription(INSObjectProtocol) GetDebugDescription(INSObjectProtocol)
AcceptsPreviewPanelControl(NSObject, QLPreviewPanel) AcceptsPreviewPanelControl(NSObject, QLPreviewPanel)
BeginPreviewPanelControl(NSObject, QLPreviewPanel) BeginPreviewPanelControl(NSObject, QLPreviewPanel)
EndPreviewPanelControl(NSObject, QLPreviewPanel) EndPreviewPanelControl(NSObject, QLPreviewPanel)
GetAccessibilityCustomRotors(NSObject) GetAccessibilityCustomRotors(NSObject)

Gets the array of UIAccessibilityCustomRotor objects appropriate for this object.

SetAccessibilityCustomRotors(NSObject, UIAccessibilityCustomRotor[]) SetAccessibilityCustomRotors(NSObject, UIAccessibilityCustomRotor[])

Sets the array of UIAccessibilityCustomRotor objects appropriate for this object.

Applies to

See also