SCNVector3.Lerp Method

Definition

Overloads

Lerp(SCNVector3, SCNVector3, nfloat)
Lerp(SCNVector3, SCNVector3, Single)

Returns the linear interpolation from a to b by the factor blend.

Lerp(SCNVector3, SCNVector3, nfloat, SCNVector3)
Lerp(SCNVector3, SCNVector3, Single, SCNVector3)

Returns the linear interpolation from a to b by the factor blend, and stores the result in result.

Lerp(SCNVector3, SCNVector3, nfloat)

public static SceneKit.SCNVector3 Lerp (SceneKit.SCNVector3 a, SceneKit.SCNVector3 b, nfloat blend);
static member Lerp : SceneKit.SCNVector3 * SceneKit.SCNVector3 * nfloat -> SceneKit.SCNVector3

Parameters

blend
nfloat

Returns

Applies to

Lerp(SCNVector3, SCNVector3, Single)

Returns the linear interpolation from a to b by the factor blend.

public static SceneKit.SCNVector3 Lerp (SceneKit.SCNVector3 a, SceneKit.SCNVector3 b, float blend);
static member Lerp : SceneKit.SCNVector3 * SceneKit.SCNVector3 * single -> SceneKit.SCNVector3

Parameters

blend
Single

Returns

Applies to

Lerp(SCNVector3, SCNVector3, nfloat, SCNVector3)

public static void Lerp (ref SceneKit.SCNVector3 a, ref SceneKit.SCNVector3 b, nfloat blend, out SceneKit.SCNVector3 result);
static member Lerp :  *  * nfloat *  -> unit

Parameters

blend
nfloat
result
SCNVector3

Applies to

Lerp(SCNVector3, SCNVector3, Single, SCNVector3)

Returns the linear interpolation from a to b by the factor blend, and stores the result in result.

public static void Lerp (ref SceneKit.SCNVector3 a, ref SceneKit.SCNVector3 b, float blend, out SceneKit.SCNVector3 result);
static member Lerp :  *  * single *  -> unit

Parameters

blend
Single
result
SCNVector3

Applies to