SCNVector3.Multiply Method
Definition
Overloads
Multiply(SCNVector3, Single, SCNVector3) |
Multiplies |
Multiply(SCNVector3, nfloat, SCNVector3) | |
Multiply(SCNVector3, SCNVector3, SCNVector3) |
Multiplies the components of |
Multiply(SCNVector3, Single) |
Multiplies |
Multiply(SCNVector3, nfloat) | |
Multiply(SCNVector3, SCNVector3) |
Multiplies the components of |
Multiply(SCNVector3, Single, SCNVector3)
Multiplies vector
by the scalar scale
and stores the result in result
.
public static void Multiply (ref SceneKit.SCNVector3 vector, float scale, out SceneKit.SCNVector3 result);
static member Multiply : * single * -> unit
Parameters
- vector
- SCNVector3
- scale
- Single
- result
- SCNVector3
Applies to
Multiply(SCNVector3, nfloat, SCNVector3)
public static void Multiply (ref SceneKit.SCNVector3 vector, nfloat scale, out SceneKit.SCNVector3 result);
static member Multiply : * nfloat * -> unit
Parameters
- vector
- SCNVector3
- scale
- nfloat
- result
- SCNVector3
Applies to
Multiply(SCNVector3, SCNVector3, SCNVector3)
Multiplies the components of vector
by the components of scale
and stores the result in result
.
public static void Multiply (ref SceneKit.SCNVector3 vector, ref SceneKit.SCNVector3 scale, out SceneKit.SCNVector3 result);
static member Multiply : * * -> unit
Parameters
- vector
- SCNVector3
- scale
- SCNVector3
- result
- SCNVector3
Applies to
Multiply(SCNVector3, Single)
Multiplies vector
by the scalar scale
.
public static SceneKit.SCNVector3 Multiply (SceneKit.SCNVector3 vector, float scale);
static member Multiply : SceneKit.SCNVector3 * single -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
- scale
- Single
Returns
Applies to
Multiply(SCNVector3, nfloat)
public static SceneKit.SCNVector3 Multiply (SceneKit.SCNVector3 vector, nfloat scale);
static member Multiply : SceneKit.SCNVector3 * nfloat -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
- scale
- nfloat
Returns
Applies to
Multiply(SCNVector3, SCNVector3)
Multiplies the components of vector
by the components of scale
.
public static SceneKit.SCNVector3 Multiply (SceneKit.SCNVector3 vector, SceneKit.SCNVector3 scale);
static member Multiply : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
- scale
- SCNVector3