SCNVector3.TransformNormal Method

Definition

Overloads

TransformNormal(SCNVector3, SCNMatrix4)

Applies the tranformation that is represented by mat to norm.

TransformNormal(SCNVector3, SCNMatrix4, SCNVector3)

Applies the tranformation that is represented by mat to norm, and stores the result in result.

TransformNormal(SCNVector3, SCNMatrix4)

Applies the tranformation that is represented by mat to norm.

public static SceneKit.SCNVector3 TransformNormal (SceneKit.SCNVector3 norm, SceneKit.SCNMatrix4 mat);
static member TransformNormal : SceneKit.SCNVector3 * SceneKit.SCNMatrix4 -> SceneKit.SCNVector3

Parameters

norm
SCNVector3

Returns

Applies to

TransformNormal(SCNVector3, SCNMatrix4, SCNVector3)

Applies the tranformation that is represented by mat to norm, and stores the result in result.

public static void TransformNormal (ref SceneKit.SCNVector3 norm, ref SceneKit.SCNMatrix4 mat, out SceneKit.SCNVector3 result);
static member TransformNormal :  *  *  -> unit

Parameters

norm
SCNVector3
result
SCNVector3

Applies to