SCNVector3.TransformPosition Method

Definition

Overloads

TransformPosition(SCNVector3, SCNMatrix4)

Applies the tranformation that is represented by mat to vec.

TransformPosition(SCNVector3, SCNMatrix4, SCNVector3)

Applies the tranformation that is represented by mat to pos, and stores the result in result

TransformPosition(SCNVector3, SCNMatrix4)

Applies the tranformation that is represented by mat to vec.

public static SceneKit.SCNVector3 TransformPosition (SceneKit.SCNVector3 pos, SceneKit.SCNMatrix4 mat);
static member TransformPosition : SceneKit.SCNVector3 * SceneKit.SCNMatrix4 -> SceneKit.SCNVector3

Parameters

Returns

Applies to

TransformPosition(SCNVector3, SCNMatrix4, SCNVector3)

Applies the tranformation that is represented by mat to pos, and stores the result in result

public static void TransformPosition (ref SceneKit.SCNVector3 pos, ref SceneKit.SCNMatrix4 mat, out SceneKit.SCNVector3 result);
static member TransformPosition :  *  *  -> unit

Parameters

result
SCNVector3

Applies to