FlowStep FlowStep FlowStep FlowStep Class


A FlowNode element that executes a specified Action and has a Next pointer.

public ref class FlowStep sealed : System::Activities::Statements::FlowNode
public sealed class FlowStep : System.Activities.Statements.FlowNode
type FlowStep = class
    inherit FlowNode
Public NotInheritable Class FlowStep
Inherits FlowNode


The following code sample demonstrates creating a FlowStep node. This example is from the Fault Handling in a Flowchart Activity Using TryCatch sample.

FlowStep singleStep = new FlowStep
    Action = new Assign
        DisplayName = "discount = 10.0",
        To = new OutArgument<double> (discount),
        Value = new InArgument<double> (10.0)
    Next = flowDecision


FlowStep() FlowStep() FlowStep() FlowStep()

Returns a new instance of the FlowStep class.


Action Action Action Action

The Activity that the FlowStep executes.

Next Next Next Next

The next FlowNode in the flowchart to execute after executing the current FlowStep.


Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to