DesignerVerbCollection.AddRange Method

Definition

Adds the specified set of designer verbs to the collection.

Overloads

AddRange(DesignerVerb[])

Adds the specified set of designer verbs to the collection.

AddRange(DesignerVerbCollection)

Adds the specified collection of designer verbs to the collection.

AddRange(DesignerVerb[])

Adds the specified set of designer verbs to the collection.

public:
 void AddRange(cli::array <System::ComponentModel::Design::DesignerVerb ^> ^ value);
public void AddRange (System.ComponentModel.Design.DesignerVerb[] value);
member this.AddRange : System.ComponentModel.Design.DesignerVerb[] -> unit
Public Sub AddRange (value As DesignerVerb())

Parameters

value
DesignerVerb[]

An array of DesignerVerb objects to add to the collection.

Exceptions

value is null.

Examples

The following code example demonstrates how to add an array of DesignerVerb objects to a DesignerVerbCollection.

// Adds an array of DesignerVerb objects to the collection.
array<DesignerVerb^>^ verbs = {
   gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ),
   gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) )};
collection->AddRange( verbs );

// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection^ verbsCollection = gcnew DesignerVerbCollection;
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
collection->AddRange( verbsCollection );
// Adds an array of DesignerVerb objects to the collection.
DesignerVerb[] verbs = { new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)), new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) };
collection.AddRange( verbs );

// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection verbsCollection = new DesignerVerbCollection();
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
collection.AddRange( verbsCollection );
' Adds an array of DesignerVerb objects to the collection.
Dim verbs As DesignerVerb() = {New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)), New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent))}
collection.AddRange(verbs)

' Adds a collection of DesignerVerb objects to the collection.
Dim verbsCollection As New DesignerVerbCollection()
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
collection.AddRange(verbsCollection)

AddRange(DesignerVerbCollection)

Adds the specified collection of designer verbs to the collection.

public:
 void AddRange(System::ComponentModel::Design::DesignerVerbCollection ^ value);
public void AddRange (System.ComponentModel.Design.DesignerVerbCollection value);
member this.AddRange : System.ComponentModel.Design.DesignerVerbCollection -> unit
Public Sub AddRange (value As DesignerVerbCollection)

Parameters

value
DesignerVerbCollection

A DesignerVerbCollection to add to the collection.

Exceptions

value is null.

Examples

The following code example demonstrates how to add a collection of DesignerVerb objects to a DesignerVerbCollection.

// Adds an array of DesignerVerb objects to the collection.
array<DesignerVerb^>^ verbs = {
   gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ),
   gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) )};
collection->AddRange( verbs );

// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection^ verbsCollection = gcnew DesignerVerbCollection;
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
verbsCollection->Add( gcnew DesignerVerb( "Example designer verb", gcnew EventHandler( this, &Class1::ExampleEvent ) ) );
collection->AddRange( verbsCollection );
// Adds an array of DesignerVerb objects to the collection.
DesignerVerb[] verbs = { new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)), new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) };
collection.AddRange( verbs );

// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection verbsCollection = new DesignerVerbCollection();
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
collection.AddRange( verbsCollection );
' Adds an array of DesignerVerb objects to the collection.
Dim verbs As DesignerVerb() = {New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)), New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent))}
collection.AddRange(verbs)

' Adds a collection of DesignerVerb objects to the collection.
Dim verbsCollection As New DesignerVerbCollection()
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
verbsCollection.Add(New DesignerVerb("Example designer verb", New EventHandler(AddressOf Me.ExampleEvent)))
collection.AddRange(verbsCollection)

Applies to