Context. Accept All Changes Method
Accepts all changes made to objects in the object context.
public: void AcceptAllChanges();
public void AcceptAllChanges ();
member this.AcceptAllChanges : unit -> unit
Public Sub AcceptAllChanges ()
Accepts the changes on all associated entries in the ObjectStateManager so their resultant state is either unchanged or detached.
If the SaveChanges method was called and the AcceptAllChangesAfterSave was not specified, the user must call the AcceptAllChanges method. The AcceptAllChanges method is useful in the scenario where a transaction has failed and a user wants to retry.