PerformanceCounterPermissionAttribute Class

Definition

Allows declarative performance counter permission checks.

public ref class PerformanceCounterPermissionAttribute : System::Security::Permissions::CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Event | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public class PerformanceCounterPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
type PerformanceCounterPermissionAttribute = class
    inherit CodeAccessSecurityAttribute
Public Class PerformanceCounterPermissionAttribute
Inherits CodeAccessSecurityAttribute
Inheritance
PerformanceCounterPermissionAttribute
Attributes

Remarks

For more information about using attributes, see Attributes.

Constructors

PerformanceCounterPermissionAttribute(SecurityAction)

Initializes a new instance of the PerformanceCounterPermissionAttribute class.

Properties

Action

Gets or sets a security action.

(Inherited from SecurityAttribute)
CategoryName

Gets or sets the name of the performance counter category.

MachineName

Gets or sets the computer name for the performance counter.

PermissionAccess

Gets or sets the access levels used in the permissions request.

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)
Unrestricted

Gets or sets a value indicating whether full (unrestricted) permission to the resource protected by the attribute is declared.

(Inherited from SecurityAttribute)

Methods

CreatePermission()

Creates the permission based on the requested access levels that are set through the PermissionAccess property on the attribute.

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to

See also