InitialSessionStateEntryCollection<T> Constructors

Definition

Overloads

InitialSessionStateEntryCollection<T>()

Create an empty collection...

InitialSessionStateEntryCollection<T>(IEnumerable<T>)

Create an new collection, copying in the passed items...

InitialSessionStateEntryCollection<T>()

Create an empty collection...

public:
 InitialSessionStateEntryCollection();
public:
 InitialSessionStateEntryCollection();
 InitialSessionStateEntryCollection();
public InitialSessionStateEntryCollection ();
Public Sub New ()

Applies to

InitialSessionStateEntryCollection<T>(IEnumerable<T>)

Create an new collection, copying in the passed items...

public:
 InitialSessionStateEntryCollection(System::Collections::Generic::IEnumerable<T> ^ items);
public InitialSessionStateEntryCollection (System.Collections.Generic.IEnumerable<T> items);
new System.Management.Automation.Runspaces.InitialSessionStateEntryCollection<'T (requires 'T :> System.Management.Automation.Runspaces.InitialSessionStateEntry)> : seq<'T (requires 'T :> System.Management.Automation.Runspaces.InitialSessionStateEntry)> -> System.Management.Automation.Runspaces.InitialSessionStateEntryCollection<'T (requires 'T :> System.Management.Automation.Runspaces.InitialSessionStateEntry)>
Public Sub New (items As IEnumerable(Of T))

Parameters

items
IEnumerable<T>

Applies to