NetworkInformationPermissionAttribute Class

Definition

Allows security actions for NetworkInformationPermission to be applied to code using declarative security.

public ref class NetworkInformationPermissionAttribute sealed : System::Security::Permissions::CodeAccessSecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public sealed class NetworkInformationPermissionAttribute : System.Security.Permissions.CodeAccessSecurityAttribute
type NetworkInformationPermissionAttribute = class
    inherit CodeAccessSecurityAttribute
Public NotInheritable Class NetworkInformationPermissionAttribute
Inherits CodeAccessSecurityAttribute
Inheritance
NetworkInformationPermissionAttribute
Attributes

Remarks

This permission is used by classes that provide information about network connections and traffic statistics such as those in the System.Net.NetworkInformation namespace.

The security information declared by a security attribute is stored in the metadata of the attribute target and is accessed by the system at run time. Security attributes are used only for declarative security. For imperative security, use the NetworkInformationPermission class.

Constructors

NetworkInformationPermissionAttribute(SecurityAction)

Initializes a new instance of the NetworkInformationPermissionAttribute class.

Properties

Access

Gets or sets the network information access level.

Action

Gets or sets a security action.

(Inherited from SecurityAttribute)
TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)
Unrestricted

Gets or sets a value indicating whether full (unrestricted) permission to the resource protected by the attribute is declared.

(Inherited from SecurityAttribute)

Methods

CreatePermission()

Creates and returns a new NetworkInformationPermission object.

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to