DynamicAttribute Class
Definition
Indicates that the use of Object on a member is meant to be treated as a dynamically dispatched type.
public ref class DynamicAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.Property | System.AttributeTargets.ReturnValue | System.AttributeTargets.Struct)]
public sealed class DynamicAttribute : Attribute
type DynamicAttribute = class
inherit Attribute
Public NotInheritable Class DynamicAttribute
Inherits Attribute
- Inheritance
- Attributes
Constructors
DynamicAttribute() |
Initializes a new instance of the DynamicAttribute class. |
DynamicAttribute(Boolean[]) |
Initializes a new instance of the DynamicAttribute class. |
Properties
TransformFlags |
Specifies, in a prefix traversal of a type's construction, which Object occurrences are meant to be treated as a dynamically dispatched type. |
TypeId |
When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute) |
Methods
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |