Unmanaged Code Security Attribute Class
Allows managed code to call into unmanaged code without a stack walk. This class cannot be inherited.
public ref class SuppressUnmanagedCodeSecurityAttribute sealed : Attribute
[System.Runtime.InteropServices.ComVisible(true)] [System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Delegate | System.AttributeTargets.Interface | System.AttributeTargets.Method, AllowMultiple=true, Inherited=false)] [System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Method, AllowMultiple=true, Inherited=false)] public sealed class SuppressUnmanagedCodeSecurityAttribute : Attribute
type SuppressUnmanagedCodeSecurityAttribute = class inherit Attribute
Public NotInheritable Class SuppressUnmanagedCodeSecurityAttribute Inherits Attribute
Partially trusted code is no longer supported. This attribute has no effect in .NET Core.
Use this attribute with extreme care. Incorrect use can create security weaknesses.
This attribute can be applied to methods that want to call into native code without incurring the performance loss of a run-time security check when doing so. The stack walk performed when calling unmanaged code is omitted at run time, resulting in substantial performance savings. Using this attribute in a class applies it to all contained methods.
Generally, whenever managed code calls into unmanaged code (by PInvoke or COM interop into native code), there is a demand for the
UnmanagedCode permission to ensure all callers have the necessary permission to allow this. By applying this explicit attribute, developers can suppress the demand at run time. The developer must take responsibility for assuring that the transition into unmanaged code is sufficiently protected by other means. The demand for the
UnmanagedCode permission will still occur at link time. For example, if function A calls function B and function B is marked with SuppressUnmanagedCodeSecurityAttribute, function A will be checked for unmanaged code permission during just-in-time compilation, but not subsequently during run time.
This attribute is only effective when applied to PInvoke methods (or classes that contain PInvoke methods) or the definition of an interface through which interop calls will be made. It will be ignored in all other contexts.
This attribute is useful for implementing a class that provides access to system resources through unmanaged code. Code that does not have permission to access unmanaged code can call a class with this attribute to access unmanaged code. This is only safe if the writer of the class with this attribute has programmed the class to be secure. If not, this attribute is dangerous and can allow the code that uses it to be misused.
Initializes a new instance of the SuppressUnmanagedCodeSecurityAttribute class.
When implemented in a derived class, gets a unique identifier for this Attribute.(Inherited from Attribute)
Returns a value that indicates whether this instance is equal to a specified object.(Inherited from Attribute)
Returns the hash code for this instance.(Inherited from Attribute)
Gets the Type of the current instance.(Inherited from Object)
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute)
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute)
Creates a shallow copy of the current Object.(Inherited from Object)
Returns a string that represents the current object.(Inherited from Object)
Explicit Interface Implementations
|_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)||
Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute)
|_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)||
Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute)
Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute)
|_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)||
Provides access to properties and methods exposed by an object.(Inherited from Attribute)