WorkflowContractBehaviorAttribute WorkflowContractBehaviorAttribute WorkflowContractBehaviorAttribute WorkflowContractBehaviorAttribute Class

Definition

An attribute that can be applied to a service contract to enable workflow service model dispatch behavior. This attribute ensures that appropriate dispatch components are created..

public ref class WorkflowContractBehaviorAttribute sealed : Attribute, System::ServiceModel::Description::IContractBehavior
[System.AttributeUsage(System.AttributeTargets.Interface, AllowMultiple=false)]
public sealed class WorkflowContractBehaviorAttribute : Attribute, System.ServiceModel.Description.IContractBehavior
type WorkflowContractBehaviorAttribute = class
    inherit Attribute
    interface IContractBehavior
Public NotInheritable Class WorkflowContractBehaviorAttribute
Inherits Attribute
Implements IContractBehavior
Inheritance
WorkflowContractBehaviorAttributeWorkflowContractBehaviorAttributeWorkflowContractBehaviorAttributeWorkflowContractBehaviorAttribute
Attributes
Implements

Constructors

WorkflowContractBehaviorAttribute() WorkflowContractBehaviorAttribute() WorkflowContractBehaviorAttribute() WorkflowContractBehaviorAttribute()

Initializes a new instance of the WorkflowContractBehaviorAttribute class.

Methods

AddBindingParameters(ContractDescription, ServiceEndpoint, BindingParameterCollection) AddBindingParameters(ContractDescription, ServiceEndpoint, BindingParameterCollection) AddBindingParameters(ContractDescription, ServiceEndpoint, BindingParameterCollection) AddBindingParameters(ContractDescription, ServiceEndpoint, BindingParameterCollection)

Configures binding elements to support the workflow contract behavior.

ApplyClientBehavior(ContractDescription, ServiceEndpoint, ClientRuntime) ApplyClientBehavior(ContractDescription, ServiceEndpoint, ClientRuntime) ApplyClientBehavior(ContractDescription, ServiceEndpoint, ClientRuntime) ApplyClientBehavior(ContractDescription, ServiceEndpoint, ClientRuntime)

Implements a modification or extension of the client across a contract.

ApplyDispatchBehavior(ContractDescription, ServiceEndpoint, DispatchRuntime) ApplyDispatchBehavior(ContractDescription, ServiceEndpoint, DispatchRuntime) ApplyDispatchBehavior(ContractDescription, ServiceEndpoint, DispatchRuntime) ApplyDispatchBehavior(ContractDescription, ServiceEndpoint, DispatchRuntime)

Implements a modification or extension of the client across a contract.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType() GetType() GetType() GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute() IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object) Match(Object) Match(Object) Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Returns a string that represents the current object.

(Inherited from Object)
Validate(ContractDescription, ServiceEndpoint) Validate(ContractDescription, ServiceEndpoint) Validate(ContractDescription, ServiceEndpoint) Validate(ContractDescription, ServiceEndpoint)

Validates that the contract and endpoint are compatible with the behavior.

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32) _Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Properties

TypeId TypeId TypeId TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Applies to