BulletDecorator.Bullet Property


Gets or sets the object to use as the bullet in a BulletDecorator.

public System.Windows.UIElement Bullet { get; set; }
Property Value

The UIElement to use as the bullet. The default is null.


The following examples show how to set the Bullet property.

BulletDecorator bp = new BulletDecorator();
Image i = new Image();
BitmapImage bi= new BitmapImage(); 
bi.UriSource = new Uri(@"pack://application:,,/images/icon.jpg");
i.Source = bi;
i.Width = 10;
bp.Bullet = i;
TextBlock tb = new TextBlock();
tb.Text = "My Expander";
tb.Margin = new Thickness(20,0,0,0);     
bp.Child = tb;
Dim bp As BulletDecorator = New BulletDecorator()
Dim i As Image = New Image()
Dim bi As BitmapImage = New BitmapImage()
bi.UriSource = New Uri("pack://application:,,./images/icon.jpg")
i.Source = bi
i.Width = 10
bp.Bullet = i
Dim tb As TextBlock = New TextBlock()
tb.Text = "My Expander"
tb.Margin = New Thickness(20, 0, 0, 0)
bp.Child = tb
    <Image Width="10" Source="images\icon.jpg"/>
  <TextBlock Margin="20,0,0,0">My Expander</TextBlock>


The Bullet property is a content property of the BulletDecorator control and defines the UIElement to display as a bullet for the Child object.

The bullet that is defined by setting the Bullet property to a UIElement is the first visual element in a BulletDecorator control. The single Child element is the second visual element.

XAML Property Element Usage

    <UIElement .../>  

Applies to

See Also