Disposes of the resources, other than memory, used by the Menu.
protected: override void Dispose(bool disposing);
protected override void Dispose (bool disposing);
override this.Dispose : bool -> unit
Protected Overrides Sub Dispose (disposing As Boolean)
true to release both managed and unmanaged resources;
false to release only unmanaged resources.
Call Dispose when you are finished using the Menu. The Dispose method leaves the Menu in an unusable state. After calling Dispose, you must release all references to the Menu so the memory it was occupying can be reclaimed by garbage collection.