MouseEventArgs MouseEventArgs MouseEventArgs MouseEventArgs Class

Definition

Provides data for the MouseUp, MouseDown, and MouseMove events.

public ref class MouseEventArgs : EventArgs
[System.Runtime.InteropServices.ComVisible(true)]
public class MouseEventArgs : EventArgs
type MouseEventArgs = class
    inherit EventArgs
Public Class MouseEventArgs
Inherits EventArgs
Inheritance
MouseEventArgsMouseEventArgsMouseEventArgsMouseEventArgs
Derived
Attributes

Examples

The following code examples handles the MouseDown event on a TextBox control so that clicking the right mouse button selects all the text in the control. This example requires that you have a form that contains a TextBox control that is named textBox1.

private void Form1_Load(object sender, EventArgs e)
{
    // This line suppresses the default context menu for the TextBox control. 
    textBox1.ContextMenu = new ContextMenu();
    textBox1.MouseDown += new MouseEventHandler(textBox1_MouseDown);
}

void textBox1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
    if (e.Button == MouseButtons.Right)
    {
        textBox1.Select(0, textBox1.Text.Length);
    }
}
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
    TextBox1.ContextMenu = New ContextMenu()
End Sub

Private Sub TextBox1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TextBox1.MouseDown
    If (e.Button = Windows.Forms.MouseButtons.Right) Then
        TextBox1.Select(0, TextBox1.Text.Length)
    End If
End Sub

The following code example uses the Location property to track clicks of the left mouse button and to draw a series of straight line segments in response to user input. The example does not redraw the lines if you hide the form and then redisplay it; this code has been omitted for simplicity.

Point firstPoint;
Boolean haveFirstPoint;

public void EnableDrawing()
{
    this.MouseDown += new MouseEventHandler(Form1_MouseDownDrawing);
}

void Form1_MouseDownDrawing(object sender, System.Windows.Forms.MouseEventArgs e)
{
    if (haveFirstPoint)
    {
        Graphics g = this.CreateGraphics();
        g.DrawLine(Pens.Black, firstPoint, e.Location);
        haveFirstPoint = false;
    }
    else
    {
        firstPoint = e.Location;
        haveFirstPoint = true;
    }
}
Dim FirstPoint As Point
Dim HaveFirstPoint As Boolean = False

Private Sub Form1_MouseDownDrawing(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseDown
    If HaveFirstPoint Then
        Dim g As Graphics = Me.CreateGraphics()
        g.DrawLine(Pens.Black, FirstPoint, e.Location)
        HaveFirstPoint = False
    Else
        FirstPoint = e.Location
        HaveFirstPoint = True
    End If
End Sub

The following code example uses the X and Y properties to display the current position of the mouse pointer in a ToolTip window.

ToolTip trackTip;

private void TrackCoordinates()
{
    trackTip = new ToolTip();
    this.MouseMove += new MouseEventHandler(Form1_MouseMove);
}

void Form1_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
{
    String tipText = String.Format("({0}, {1})", e.X, e.Y);
    trackTip.Show(tipText, this, e.Location);
}
Dim TrackTip As ToolTip

Private Sub TrackCoordinates()
    TrackTip = New ToolTip()
End Sub

Private Sub Form1_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseMove
    Dim TipText As String = String.Format("({0}, {1})", e.X, e.Y)
    TrackTip.Show(TipText, Me, e.Location)
End Sub

Remarks

The MouseDown event occurs when the user presses the mouse button while the pointer is over a control. The MouseUp event occurs when the user releases the mouse button while the pointer remains over the control. The MouseMove event occurs when the user moves the mouse pointer over a control. A MouseEventArgs specifies which mouse button is pressed, how many times the mouse button was pressed and released, the coordinates of the mouse, and the amount the mouse wheel moved.

It is possible to receive a MouseDown event without a corresponding MouseUp, if the user switches focus to another application before releasing the mouse button.

These three events exist for the Control, AxHost, and NotifyIcon classes.

For information about the event model, see Handling and Raising Events.

Constructors

MouseEventArgs(MouseButtons, Int32, Int32, Int32, Int32) MouseEventArgs(MouseButtons, Int32, Int32, Int32, Int32) MouseEventArgs(MouseButtons, Int32, Int32, Int32, Int32) MouseEventArgs(MouseButtons, Int32, Int32, Int32, Int32)

Initializes a new instance of the MouseEventArgs class.

Properties

Button Button Button Button

Gets which mouse button was pressed.

Clicks Clicks Clicks Clicks

Gets the number of times the mouse button was pressed and released.

Delta Delta Delta Delta

Gets a signed count of the number of detents the mouse wheel has rotated, multiplied by the WHEEL_DELTA constant. A detent is one notch of the mouse wheel.

Location Location Location Location

Gets the location of the mouse during the generating mouse event.

X X X X

Gets the x-coordinate of the mouse during the generating mouse event.

Y Y Y Y

Gets the y-coordinate of the mouse during the generating mouse event.

Methods

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also