MouseGesture.Matches(Object, InputEventArgs) Method

Definition

Determines whether MouseGesture matches the input associated with the specified InputEventArgs object.

public:
 override bool Matches(System::Object ^ targetElement, System::Windows::Input::InputEventArgs ^ inputEventArgs);
public override bool Matches (object targetElement, System.Windows.Input.InputEventArgs inputEventArgs);
override this.Matches : obj * System.Windows.Input.InputEventArgs -> bool

Parameters

targetElement
Object

The target.

inputEventArgs
InputEventArgs

The input event data to compare with this gesture.

Returns

true if the event data matches this MouseGesture; otherwise, false.

Examples

The following example shows how to test whether a MouseGesture matches the input associated with an instance of an InputEventArgs. A MouseDown event handler compares the event data with the MouseGesture by using the Matches method.

private void OnMouseDown(object sender, MouseEventArgs e)
{
    MouseGesture mouseGesture = new MouseGesture(MouseAction.MiddleClick,ModifierKeys.Control);

    if (mouseGesture.Matches(null, e))
    {
        MessageBox.Show("Trapped Mouse Gesture");
    }
}
Private Overloads Sub OnMouseDown(ByVal sender As Object, ByVal e As MouseEventArgs)
    Dim mouseGesture As New MouseGesture(MouseAction.MiddleClick,ModifierKeys.Control)

    If mouseGesture.Matches(Nothing, e) Then
        MessageBox.Show("Trapped Mouse Gesture")
    End If
End Sub

Applies to