ClockCollection.Equals Method

Definition

Indicates whether this instance is equal to the specified object.

Overloads

Equals(Object)

Indicates whether this instance is equal to the specified object.

Equals(ClockCollection, ClockCollection)

Indicates whether the two specified ClockCollection collections are equal.

Equals(Object)

Indicates whether this instance is equal to the specified object.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parameters

obj
Object

The object to compare with this instance.

Returns

true if obj is equal to this instance; otherwise false.

Equals(ClockCollection, ClockCollection)

Indicates whether the two specified ClockCollection collections are equal.

public:
 static bool Equals(System::Windows::Media::Animation::ClockCollection ^ objA, System::Windows::Media::Animation::ClockCollection ^ objB);
public static bool Equals (System.Windows.Media.Animation.ClockCollection objA, System.Windows.Media.Animation.ClockCollection objB);
static member Equals : System.Windows.Media.Animation.ClockCollection * System.Windows.Media.Animation.ClockCollection -> bool
Public Shared Function Equals (objA As ClockCollection, objB As ClockCollection) As Boolean

Parameters

objA
ClockCollection

The first value to compare.

objB
ClockCollection

The second value to compare.

Returns

true if objA and objB are equal; otherwise, false.

Applies to