KeyTime.Uniform Property


Gets the Uniform value which divides the allotted time of the animation evenly between key frames.

 static property System::Windows::Media::Animation::KeyTime Uniform { System::Windows::Media::Animation::KeyTime get(); };
public static System.Windows.Media.Animation.KeyTime Uniform { get; }
member this.Uniform : System.Windows.Media.Animation.KeyTime
Public Shared ReadOnly Property Uniform As KeyTime

Property Value


A Uniform value.


When a key time is set to Uniform, the total allotted time of the animation is divided evenly between key frames. For example, if the key frame animation has a duration of four seconds and there are four key frames, each key frame will last for one second and begin immediately after the preceding one ends.

Applies to