# RotateTransform.CenterXRotateTransform.CenterXRotateTransform.CenterXRotateTransform.CenterX Property

## Definition

Gets or sets the x-coordinate of the rotation center point.

``````public:
property double CenterX { double get(); void set(double value); };``````
``public double CenterX { get; set; }``
``member this.CenterX : double with get, set``
``Public Property CenterX As Double``

#### Property Value

The x-coordinate of the center of rotation. The default is `0`.

## Remarks

When you use a RotateTransform, realize that the transformation rotates the coordinate system for a particular object about the point (0, 0). Therefore, depending on the position of the object, it might not rotate in place (around its center). For example, if an object is positioned 200 units from 0 along the x-axis, a rotation of 30 degrees can swing the object 30 degrees along a circle that has a radius of 200, which is drawn around the origin. To rotate an object in place, set the CenterX and CenterY of the RotateTransform to the center of the object to rotate.

### Dependency Property Information

Identifier field CenterXProperty
Metadata properties set to `true` None