Window.OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs) Window.OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs) Window.OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs) Window.OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs) Method

Definition

Called when the ManipulationBoundaryFeedback event occurs.

protected:
 override void OnManipulationBoundaryFeedback(System::Windows::Input::ManipulationBoundaryFeedbackEventArgs ^ e);
protected override void OnManipulationBoundaryFeedback (System.Windows.Input.ManipulationBoundaryFeedbackEventArgs e);
override this.OnManipulationBoundaryFeedback : System.Windows.Input.ManipulationBoundaryFeedbackEventArgs -> unit
Protected Overrides Sub OnManipulationBoundaryFeedback (e As ManipulationBoundaryFeedbackEventArgs)

Parameters

Remarks

This implementation does not change the handled state (the Handled property) of the ManipulationBoundaryFeedback event data.

Notes to Inheritors

If you override OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs), always call the base implementation in your OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs) implementation. Failure to call the base implementation prevents base classes from handling the event, which might change the run-time behavior of the final class. You can call the base implementation either before or after your special handling, depending on your requirements.

Applies to