The history of C#
What did the language look like in its earliest incarnations? And how has it evolved in the years since?
C# version 1.0
When you go back and look, C# version 1.0 looked a lot like Java. As part of its stated design goals for ECMA, it sought to be a "simple, modern, general-purpose object-oriented language." At the time, looking like Java meant it achieved those early design goals.
But if you look back on C# 1.0 now, you'd find yourself a little dizzy. It lacked the built-in async capabilities and some of the slick functionality around generics you take for granted. As a matter of fact, it lacked generics altogether. And LINQ? Not available yet. Those additions would take some years to come out.
C# version 1.0 looked stripped of features, compared to today. You'd find yourself writing some verbose code. But yet, you have to start somewhere. C# version 1.0 was a viable alternative to Java on the Windows platform.
The major features of C# 1.0 included:
C# version 2.0
Now things start to get interesting. Let's take a look at some major features of C# 2.0, released in 2005, along with Visual Studio 2005:
Other C# 2.0 features added capabilities to existing features:
- Getter/setter separate accessibility
- Method group conversions (delegates)
- Static classes
- Delegate inference
While C# may have started as a generic Object-Oriented (OO) language, C# version 2.0 changed that in a hurry. Once they had their feet under them, they went after some serious developer pain points. And they went after them in a significant way.
With generics, types and methods can operate on an arbitrary type while still retaining type safety. For instance, having a List<T> lets you have
List<int> and perform type-safe operations on those strings or integers while you iterate through them. Using generics is better than create
ListInt that derives from
ArrayList or casting from
Object for every operation.
C# version 2.0 brought iterators. To put it succinctly, iterators let you examine all the items in a
List (or other Enumerable types) with a
foreach loop. Having iterators as a first-class part of the language dramatically enhanced readability of the language and people's ability to reason about the code.
And yet, C# continued to play a bit of catch-up with Java. Java had already released versions that included generics and iterators. But that would soon change as the languages continued to evolve apart.
C# version 3.0
C# version 3.0 came in late 2007, along with Visual Studio 2008, though the full boat of language features would actually come with .NET Framework version 3.5. This version marked a major change in the growth of C#. It established C# as a truly formidable programming language. Let's take a look at some major features in this version:
- Auto implemented properties
- Anonymous types
- Query expressions
- Lambda expression
- Expression trees
- Extension methods
- Implicitly typed local variables
- Partial methods
- Object and collection initializers
In retrospect, many of these features seem both inevitable and inseparable. They all fit together strategically. It's generally thought that C# version's killer feature was the query expression, also known as Language-Integrated Query (LINQ).
A more nuanced view examines expression trees, lambda expressions, and anonymous types as the foundation upon which LINQ is constructed. But, in either case, C# 3.0 presented a revolutionary concept. C# 3.0 had begun to lay the groundwork for turning C# into a hybrid Object-Oriented / Functional language.
Specifically, you could now write SQL-style, declarative queries to perform operations on collections, among other things. Instead of writing a
for loop to compute the average of a list of integers, you could now do that as simply as
list.Average(). The combination of query expressions and extension methods made it look as though that list of integers had gotten a whole lot smarter.
It took time for people to really grasp and integrate the concept, but they gradually did. And now, years later, code is much more concise, simple, and functional.
C# version 4.0
C# version 4.0 would have had a difficult time living up to the groundbreaking status of version 3.0. With version 3.0, C# had moved the language firmly out from the shadow of Java and into prominence. The language was quickly becoming elegant.
The next version did introduce some interesting new features:
Embedded interop types alleviated a deployment pain. Generic covariance and contravariance give you more power to use generics, but they're a bit academic and probably most appreciated by framework and library authors. Named and optional parameters let you eliminate many method overloads and provide convenience. But none of those features are exactly paradigm altering.
The major feature was the introduction of the
dynamic keyword. The
dynamic x = "a string" and then add six to it, leaving it up to the runtime to sort out what should happen next.
Dynamic binding gives you the potential for errors but also great power within the language.
C# version 5.0
C# version 5.0 was a focused version of the language. Nearly all of the effort for that version went into another groundbreaking language concept: the
await model for asynchronous programming . Here is the major features list:
The caller info attribute lets you easily retrieve information about the context in which you're running without resorting to a ton of boilerplate reflection code. It has many uses in diagnostics and logging tasks.
await are the real stars of this release. When these features came out in 2012, C# changed the game again by baking asynchrony into the language as a first-class participant. If you've ever dealt with long running operations and the implementation of webs of callbacks, you probably loved this language feature.
C# version 6.0
With versions 3.0 and 5.0, C# had added major new features in an object-oriented language. With version 6.0, it would go away from doing a dominant killer feature and instead release many smaller features that made C# programming more productive. Here are some of them:
- Static imports
- Exception filters
- Property initializers
- Expression bodied members
- Null propagator
- String interpolation
- nameof operator
- Index initializers
Other new features include:
- Await in catch/finally blocks
- Default values for getter-only properties
Each of these features is interesting in its own right. But if you look at them altogether, you see an interesting pattern. In this version, C# eliminated language boilerplate to make code more terse and readable. So for fans of clean, simple code, this language version was a huge win.
They did one other thing along with this version, though it's not a traditional language feature in itself. They released Roslyn the compiler as a service. The C# compiler is now written in C#, and you can use the compiler as part of your programming efforts.
C# version 7.0
The most recent major version is C# version 7.0. This version has some evolutionary and cool stuff in the vein of C# 6.0, but without the compiler as a service. Here are some of the new features:
- Out variables
- Tuples and deconstruction
- Pattern matching
- Local functions
- Expanded expression bodied members
- Ref locals and returns
Other features included:
All of these features offer cool new capabilities for developers and the opportunity to write even cleaner code than ever. A highlight is condensing the declaration of variables to use with the
out keyword and by allowing multiple return values via tuple.
But C# is being put to ever broader use. .NET Core now targets any operating system and has its eyes firmly on the cloud and on portability. These new capabilities certainly occupy the language designers' thoughts and time, in addition to coming up with new features.
Article originally published on the NDepend blog, courtesy of Erik Dietrich and Patrick Smacchia.