Class lobby

public class Lobby

Public Members

name description
AccessPolicy { get; } Gets the access policy of the lobby.
ConnectionString { get; } Gets the default connection string associated with the lobby.
Context { get; set; } The custom context of the lobby.
Id { get; } Gets the ID of the Lobby.
MaxMemberCount { get; } Gets the max member count of the lobby.
MembershipLock { get; } Gets whether the lobby's membership is locked.
OwnerMigrationPolicy { get; } Gets the owner migration policy of the lobby.
AddMember(…) Add a local user as a member to the lobby. (two methods)
ForceRemoveMember(…) Forcibly remove an entity from the lobby.
GetLobbyProperties() Get the dictionary of lobby property keys and values
GetMemberConnectionStatus(…) Determines a member's connection status to the notification service.
GetMemberProperties(…) Get the dictionary of member property keys and values for a specific member
GetMembers() Gets the list of PlayFab entities currently joined to the lobby as members.
GetSearchProperties() Get the dictionary of search property keys and values
Leave(…) Request one local user to leave the lobby. (two methods)
LeaveAllLocalUsers() Request all local users to leave the lobby.
PostUpdate(…) Post an update to the lobby. (six methods)
SendInvite(…) Send an invite to this lobby from the local user to the invited entity. (two methods)
ServerDeleteLobby() Delete a lobby on behalf of the game_server entity that owns the lobby.
ServerPostUpdate(…) Post an update to the lobby as the server-owner.
TryGetOwner(…) Tries to get the current owner of the lobby. Returns false and sets owner to null if there is no owner on this Lobby

See Also