PlayFabMultiplayerSDK assembly
PlayFab.Multiplayer namespace
public type | description |
---|---|
class Lobby | |
enum LobbyAccessPolicy | The access policy for the lobby |
class LobbyArrangedJoinConfiguration | The initial configuration data used when joining an arranged lobby. |
class LobbyConstants | Information for all the constants related to lobby. |
class LobbyCreateConfiguration | The initial configuration data used when creating a lobby. |
class LobbyDataUpdate | A request to make an update to the shared portion of the lobby on behalf of a member. |
enum LobbyDisconnectingReason | Reasons the client no longer has access to the Lobby. |
class LobbyError | Helper class for the error code of operations. |
enum LobbyInviteListenerStatus | Values representing the current status of an invite listener. |
class LobbyJoinConfiguration | The initial configuration data for the member creating and joining the lobby. |
enum LobbyMemberConnectionStatus | Values representing the current status of a member's connection status to the notification service. |
enum LobbyMemberRemovedReason | Reasons why a member was removed from a lobby. |
enum LobbyMembershipLock | Values representing the state of the lobby's membership lock. |
class LobbyMemberUpdateSummary | A collection of hints about an update which has been successfully applied to the lobby on behalf of a member. |
enum LobbyOwnerMigrationPolicy | The available policies the lobby service can use to migrate lobby ownership between members. |
class LobbySearchConfiguration | The configuration structure used to specify how a FindLobbies operation should be performed. |
class LobbySearchFriendsFilter | The filter structure used to limit lobby search results to only those lobbies owned by the player's friends. |
class LobbySearchResult | An entry in the collection of lobby search results received upon successful completion of a FindLobbies operation. |
enum LobbyServerConnectionStatus | Values representing the current status of the Lobby Server's connection status to the notification service. |
class LobbyServerDataUpdate | A request to make an update to the associated server state of a client-owned lobby. |
class LobbyServerJoinConfiguration | The initial configuration data used when joining a client-owned lobby as a server. |
enum LogLevelType | The amount of logging that is enabled. |
class MatchmakingMatchDetails | The resulting match information found by a completed ticket. |
class MatchmakingTicket | Information for a matchmaking ticket. |
class MatchmakingTicketMatchMember | A member of a match result. |
enum MatchmakingTicketStatus | The possible states for a matchmaking ticket. |
struct MatchUser | A member of a match result. |
class MultiplayerPort | A port used by a Playfab Multiplayer Server. |
enum MultiplayerProtocolType | The access policy for the lobby |
class MultiplayerServerDetails | Details about a Playfab Multiplayer Server. |
class PFEntityKey | PFEntityKey data model. Combined entity type and ID structure which uniquely identifies a single entity. |
class PlayFabMultiplayer | |
class PlayFabMultiplayerErrorArgs | An event argument class representing a PFMultiplayer error. |
class PlayfabMultiplayerEventProcessor |
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