IWMSPublishingPointLimits::put_ConnectedPlayers

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IWMSPublishingPointLimits::put_ConnectedPlayers

The put_ConnectedPlayers method specifies the largest number of players that can be simultaneously connected to the publishing point.

Syntax

  HRESULT put_ConnectedPlayers(
  long  newVal
);

Parameters

newVal

[in] long containing the number of connected players.

Return Values

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.

Return code Number Description
E_INVALIDARG 0x80070057 Indicates that newVal is an invalid argument.

Remarks

By default, the parameter is –1, indicating that there is no limit on the number of connected players.

Example Code

  EXIT:
    // TODO: Release temporary COM objects and uninitialize COM.

Requirements

Header: wmsserver.h.

Library: WMSServerTypeLib.dll.

Platform: Windows Server 2003 family, Windows Server 2008 family.

See Also

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