IWMSServerCurrentCounters::get_AllCounters

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IWMSServerCurrentCounters::get_AllCounters

The get_AllCounters method retrieves an array that contains all of the counters supported by the interface.

Syntax

  HRESULT get_AllCounters(
  SAFEARRAY(VARIANT)*  psaCounters
);

Parameters

psaCounters

[out] Pointer to a VARIANT array containing the counters.

Return Values

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.

Return code Number Description
E_POINTER 0x80004003 Indicates that psaCounters is a NULL pointer argument.

Remarks

The array is two-dimensional. The first element in each row contains the name of the counter property, and the second element in each row contains the value. The get_AllCounters method is used to speed up counter retrieval during remote administration, by making one call instead of multiple calls to retrieve multiple counter properties.

For more information about the counters returned in the array, see the following methods.

Method Description
get_CacheDownloads Retrieves the number of streams being sent to a cache.
get_ConnectedPlayers Retrieves the number of players connected to the server.
get_ConnectionQueue Retrieves the current number of players in the queue to connect to the server.
get_ConnectionRate Retrieves the number of players connecting per second.
get_FileReadRate Retrieves the current bandwidth consumed by file read operations.
get_IncomingBandwidth Retrieves the current bandwidth allocated for incoming connections.
get_LateReadRate Retrieves the number of late read operations per second.
get_LateSendRate Retrieves the number of late send operations per second.
get_OutgoingDistributionAllocatedBandwidth Retrieves the bandwidth that has been allocated for distribution connections.
get_OutgoingDistributionConnections Retrieves the number of server distribution connections.
get_OutgoingDistributionSendRate Retrieves the rate, in Kbps, at which content is being sent to distribution connections.
get_PlayerAllocatedBandwidth Retrieves the bandwidth allocated for player connections.
get_PlayerSendRate Retrieves the rate, in Kbps, at which content is being sent to players.
get_StreamErrorRate Retrieves the number of dropped packets per second.
get_StreamingHTTPPlayers Retrieves the total number of players receiving streamed content using the HTTP protocol.
get_StreamingMMSPlayers Retrieves the total number of players receiving streamed content using the MMS protocol. (The MMS protocol is not supported in Windows Server 2008 operating systems.)
get_StreamingPlayers Retrieves the number of players receiving streamed content.
get_StreamingRTSPPlayers Retrieves the number of players receiving streamed content using the RTSP protocol.
get_StreamingUDPPlayers Retrieves the number of players receiving streamed content using the User Datagram Protocol (UDP).
get_UDPResendRequestsRate Retrieves the number of User Datagram Protocol (UDP) resend requests per second received by the server.
get_UDPResendsSentRate Retrieves the number of UDP resend requests per second processed by the server.

Example Code

  EXIT:
    // TODO: Release temporary COM objects and uninitialize COM.

Requirements

Header: wmsserver.h.

Library: WMSServerTypeLib.dll.

Platform: Windows Server 2003 family, Windows Server 2008 family.

  • Note   Some counters are not available in the Windows Server 2003 family.

See Also

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